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Latest SHIPS AT WAR updates
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- SHIPS AT WAR
Patch V0.1.029 - Hotfix#2
--------- BUGFIXES: [Fixed] The 'Undo' function did not work properly and screwed some ships up to a point where they had to be reloaded. --------- BATTLE: [Added] Controls hint for repair and extinguishing fires.
Announcement2 changesFixGameplay - SHIPS AT WAR
Patch V0.1.028 - New players were unable to play
This patch fixes a massive issue where new players were unable to even play the game. They were stuck in a buggy faction-selection screen.
Announcement1 changeGameplay - SHIPS AT WAR
Patch V0.1.027 - New Years Patch
Happy new year everyone! This patch brings some crucial bug fixes and makes building ships much easier. Biggest change: Players no longer need to add Outer Plating to their ship for it to float. --------- SHIPPART: [Add…
Announcement7 changesFixGameplay - SHIPS AT WAR
Patch 0.1.016 - Hotfix
[Fixed] - Players were unable to copy any parts in the Editor
Announcement1 changeFix - SHIPS AT WAR
Patch V0.1.015 - Fixes & Improvements
This patch adresses some major issues of the game like ships breaking apart in heavy weather, a step by step tutorial and finally adds the UNDO feature to the editor. The french and italian navy will come with the next…
Announcement8 changesFixGameplay - SHIPS AT WAR
Important changes to the roadmap and future development of SAW
My dearest members of the Ships At War community, I have some sad news in regards to the future development of SAW. You might have noticed that the development of SAW has been quite slow in the past couple of months. Th…
Announcement4 changesBalanceGameplay - SHIPS AT WAR
Patch V0.1.009 - Hotfix #1
--------- PHYSICS: [Fixed] Ships jumping out of the sea and destroyers floating too low
Announcement1 changeFix - SHIPS AT WAR
Patch V0.1.008 - Hotfix #1
--------- PHYSICS: [Fixed] Bouyancy was a bit too low, causing destroyers to sink. [Fixed] Ships breaking apart too easily - increased strength --------- BATTLE: [Fixed] Fire spread way too fast
Announcement2 changesFix - SHIPS AT WAR
Patch V0.1.006 - Fire and Flames
--------- GAMEPLAY: [Added] fires that can spread through ship [Added] limit time a submarine can remain submerged - diesel engines no longer procude steam when submerged. [Added] submarines should become invisible when…
Event9 changesFixGameplay - SHIPS AT WAR
Patch V0.1.002 - Hotfix #2
--------- BUGFIXES: [Fixed] Some players were not able to select a coalition. I really hope this helps!
Announcement1 changeFix - SHIPS AT WAR
Patch V0.1.001 - Hotfix #1
--------- BUGFIXES: [Fixed] Some ships broke apart during heavy waves. [Fixed] Allied ships were part of the axis powers and vise versa.
Announcement1 changeFix - SHIPS AT WAR
Patch V0.1.0 - Upgrades Patch
This patch adds a progression system to the game and 10 more ships. Gain XP by winning battles and spend them on upgrades which can help you during battles. Upgrades such as: thicker armor, faster pump speed or decrease…
Event10 changesFixBalance - SHIPS AT WAR
Patch V0.0.740 - Hotfix 2
IMPORTANT NOTE: Please disable anti-aliasing if you have bad FPS in the main menu's settings panel. This was the only reason I published this patch now, I didn't think It was ready but I wanted to have this fix out befo…
Announcement4 changesPerformanceGameplay - SHIPS AT WAR
Patch V0.0.729 - Hotfix
[Fixed] Snow in the main menu crashed the game sometimes [Fixed] Supermarine Spitfire not fireing
Announcement1 changeFix - SHIPS AT WAR
Patch V0.0.728 - Small Christmas Update
[Added] A bit of christmas decoration and music [Added] Cease fire option for firegroups [Fixed] Infinite planes [Fixed] Torpedo Launchers and Depthcharge Launchers fireing when selected [Improved] Rendering details fro…
Announcement5 changesFixGameplay - SHIPS AT WAR
Patch V0.0.726 - Planes Update
Planes - [Added] Fighter & Torpedo Bomber behaviour [Added] Japanese A6M Zero Fighter [Added] Japanese B5N2 Torpedo Bomber [Added] U.S. Grumman TBF Torpedo Bomber [Added] U.S. Dauntless SBD Dive Bomber [Added] British S…
Announcement9 changesFixGameplay

