Repeated intro
What changed
2 fixes2 additions0 changes0 removals
- Fixes
- Gameplay
- Store
- UI and audio
addedI needed to push a fix for 2 small bugs which were introduced with the last update. Since I already implemented secondary targeting, you get it as a bonus as well. Secondary targeting allows to select a target for your secondaries to shoot at. If none is selected, secondaries will shoot at the primary target.
addedyou can now select a secondary target. Secondaries will focus it in priority, and if there is none they will shoot at the primary target.
fixedfixed visual bug in the builder with the cosmetic gizmos
fixedfixed flight deck ui being displayer over the speed limiter ui
ShipCrafter changes
addedI needed to push a fix for 2 small bugs which were introduced with the last update. Since I already implemented secondary targeting, you get it as a bonus as well. Secondary targeting allows to select a target for your secondaries to shoot at. If none is selected, secondaries will shoot at the primary target.
addedyou can now select a secondary target. Secondaries will focus it in priority, and if there is none they will shoot at the primary target.
fixedfixed visual bug in the builder with the cosmetic gizmos
fixedfixed flight deck ui being displayer over the speed limiter ui
I needed to push a fix for 2 small bugs which were introduced with the last update. Since I already implemented secondary targeting, you get it as a bonus as well. Secondary targeting allows to select a target for your secondaries to shoot at. If none is selected, secondaries will shoot at the primary target.
Here are the changes :
you can now select a secondary target. Secondaries will focus it in priority, and if there is none they will shoot at the primary target.
fixed visual bug in the builder with the cosmetic gizmos
fixed flight deck ui being displayer over the speed limiter ui
HF !