Full notes
Full Shinobi Bad Buddies update
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What changed
- Gameplay
- UI and audio
- Fixes
Shinobi Bad Buddies changes
Devlog #6 | 0.3.1 bug fixes and improvements
Hello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the action you don’t need to look at the HUD you can directly see if you have some shurikens left! We are still hard at work and are open to any feedback or issue you can encounter during a game. Let us know in the comments or in the discussion sections :) Don’t hesitate if you have any issue or feedback. We will be glad to listen to them ! Enjoy!
Improvements
added weapon belt indicator
< no hat > indication in the player selection menu
added slap when touching AI and fixed direction of spotted animation. removed shuriken deflection from the back for AI
reduced time to kill the spotter in thief mode
modified level mission progression
mission menu navigation simplified
improved shuriken deflect mechanism (you can now deflect more easily)
Bug fixes
fixed thief mission bug (not restarting when spotted)
fixed direction of spotted animation on collision and facing rotation
small mission menu fix
fixed spotted anim eyes when spotted
fixed bug enemy not detecting when touching them
fixed bug of rope breaking under high tension
fixed rescue mode invulnerability of hostage and drop when player dies
fixed issue of the timing when the AI attacks and improvement of the thief mission
fixed some translating issue
-Corbak Games
Source
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