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Steam News30 March 20188y ago

Shuriken belt indicator !

Devlog #6 | 0.3.1 bug fixes and improvements Hello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general.

Full notes

Full Shinobi Bad Buddies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedDevlog #6 | 0.3.1 bug fixes and improvements
fixedHello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the action you don’t need to look at the HUD you can directly see if you have some shurikens left! We are still hard at work and are open to any feedback or issue you can encounter during a game. Let us know in the comments or in the discussion sections :) Don’t hesitate if you have any issue or feedback. We will be glad to listen to them ! Enjoy!
changedImprovements
addedadded weapon belt indicator
addedadded slap when touching AI and fixed direction of spotted animation. removed shuriken deflection from the back for AI
changedreduced time to kill the spotter in thief mode

Shinobi Bad Buddies changes

changedDevlog #6 | 0.3.1 bug fixes and improvements
fixedHello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the action you don’t need to look at the HUD you can directly see if you have some shurikens left! We are still hard at work and are open to any feedback or issue you can encounter during a game. Let us know in the comments or in the discussion sections :) Don’t hesitate if you have any issue or feedback. We will be glad to listen to them ! Enjoy!
changedImprovements
addedadded weapon belt indicator
addedadded slap when touching AI and fixed direction of spotted animation. removed shuriken deflection from the back for AI

Devlog #6 | 0.3.1 bug fixes and improvements

Hello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the action you don’t need to look at the HUD you can directly see if you have some shurikens left! We are still hard at work and are open to any feedback or issue you can encounter during a game. Let us know in the comments or in the discussion sections :) Don’t hesitate if you have any issue or feedback. We will be glad to listen to them ! Enjoy!

Improvements

  • added weapon belt indicator

  • < no hat > indication in the player selection menu

  • added slap when touching AI and fixed direction of spotted animation. removed shuriken deflection from the back for AI

  • reduced time to kill the spotter in thief mode

  • modified level mission progression

  • mission menu navigation simplified

  • improved shuriken deflect mechanism (you can now deflect more easily)

Bug fixes

  • fixed thief mission bug (not restarting when spotted)

  • fixed direction of spotted animation on collision and facing rotation

  • small mission menu fix

  • fixed spotted anim eyes when spotted

  • fixed bug enemy not detecting when touching them

  • fixed bug of rope breaking under high tension

  • fixed rescue mode invulnerability of hostage and drop when player dies

  • fixed issue of the timing when the AI attacks and improvement of the thief mission

  • fixed some translating issue

-Corbak Games

Source

Steam News / 30 March 2018

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