Full notes
Full Shield of Breaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
Shield of Breaker changes
Hi everyone,
Thank you for your interest and for the feedback you’ve shared so far — it has helped me make this game better. If you were one of the early testers and experienced any unexpected difficulties, thank you for staying and taking the time to read this message. I managed to review and fix most of the mistakes and errors that occurred in earlier versions, and the current demo is now in good shape to test and see how the gameplay feels. However, improving this game will be a continuous process, and I aim to enhance the fun and playability even further.
I hope you will be a part of this journey and help me make it amazing for everyone. Fixes:
Graphic filters have been replaced with cleaner and more efficient ones.
Performance has been significantly improved on low-end and mid-end devices.
UI transition bugs have been fixed.
Localization mistakes have been corrected.
External link buttons have been fixed.
Updates:
Difficulty changes are now much more noticeable.
3 new bosses have been added.
Skylight effects have been upgraded.
New enemy vs. hero animation sequences have been added.
Secondary ability of Tobin The Squire is changed to getting larger from reflecting explosive balls.
I wish you all fun! Cem Postalci Rolling Rock Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
