HomeGamesUpdatesPricingMethodology
Steam News2 April 20262mo ago

COMBAT & REALISM UPDATE

Commanders! this update focuses on improving realism, tactical depth, and overall gameplay feel across multiple systems: Engagement distances for tanks have been adjusted to be more realistic, making combat feel more au

Full notes

Full Sherman Commander update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes0 removals
  • Gameplay
  • Maps
  • Balance
changedCommanders! this update focuses on improving realism, tactical depth, and overall gameplay feel across multiple systems:
addedEngagement distances for tanks have been adjusted to be more realistic, making combat feel more authentic and adding an extra layer of tactical depth to the game. German tanks and anti-tank guns now match US units in engagement range, ensuring more balanced and believable battlefield encounters.Steam post image
addedHVAP ammunition now has an increased chance to destroy enemy armor upon successful penetration, making it a more impactful tactical choice.
changedUnits entering formation will now select the closest available positions, reducing unnecessary movement and preventing path crossing.
changedImproved collision detection and avoidance behavior for AI-controlled Shermans when interacting with the player's tank.
changedThe aiming reticle now dynamically interacts with terrain, providing clearer feedback on where rounds will land in ACTION mode.

Commanders! this update focuses on improving realism, tactical depth, and overall gameplay feel across multiple systems:

  • Engagement distances for tanks have been adjusted to be more realistic, making combat feel more authentic and adding an extra layer of tactical depth to the game. German tanks and anti-tank guns now match US units in engagement range, ensuring more balanced and believable battlefield encounters.Steam post image

  • HVAP ammunition now has an increased chance to destroy enemy armor upon successful penetration, making it a more impactful tactical choice.

  • Units entering formation will now select the closest available positions, reducing unnecessary movement and preventing path crossing.

  • Improved collision detection and avoidance behavior for AI-controlled Shermans when interacting with the player's tank.

  • Refined transition between external and first-person view, resulting in smoother aiming and better precision in ACTION mode.

  • The aiming reticle now dynamically interacts with terrain, providing clearer feedback on where rounds will land in ACTION mode.

  • Enhanced ragdoll physics for more realistic and immersive battlefield outcomes.

See you on the battlefield, Iron Wolf Studio Team

Source

Steam News / 2 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.