Full notes
Full Sherman Commander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
We have a lot to share today, Commanders!
Over the past few months, we've been working tirelessly to bring you today's update. Thank you for your patience, and a special thanks to our amazing community for your continued support. You're the reason we're making this game.
But let's get straight to the highlights:
We've added a brand-new free Italian Campaign featuring three missions.
We've unlocked all missions currently available in the game, so you can now play any mission without progressing through the campaign first.
We've completed a major optimization pass, and we hope you'll notice a much smoother gameplay experience.
We've further refined the Combat Formation system and introduced a brand-new feature called Stop & Go.
And, of course, we've included a whole host of additional improvements, fixes, and quality-of-life enhancements.
Jump in, play, fight, and enjoy the sunshine of the Italian Campaign.
See you on the battlefield, Commanders!
Source
Changelog.gg summarizes and formats this update. How we read updates.