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Steam News7 July 20169y ago

Patch v0.6.2 is now live!

Usability Update Added hotkeys to tower upgrades (keys 1-4) Changed cursor icon Added in-game options menu.

Full notes

Full Shepherds of the Abyss update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes4 additions10 changes7 removals
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Fixes
  • Events
addedUsability UpdateAdded hotkeys to tower upgrades (keys 1-4)
changedUsability UpdateChanged cursor icon
addedUsability UpdateAdded in-game options menu.
removedGameplay ChangesEmpowered Beam Tower's damage no longer resets when refreshing Empower before its duration has ended, allowing it to grow up to 10x its base damage while remaining on the same target
removedGameplay ChangesSurvival Leech’s AOE heal ability will no longer heal itself, only units around it
changedGameplay ChangesIncreased the cooldown on the Survival Leech’s heal from 12 seconds to 30 seconds
cooldown on the Survival Leech’s heal12seconds30secondscooldown on the Survival Leech’s heal increased, nerfrange of the Survival Leech’s heal750500range of the Survival Leech’s heal decreased, nerf

Shepherds of the Abyss changes

addedAdded hotkeys to tower upgrades (keys 1-4)
changedChanged cursor icon
addedAdded in-game options menu.
removedEmpowered Beam Tower's damage no longer resets when refreshing Empower before its duration has ended, allowing it to grow up to 10x its base damage while remaining on the same target
removedSurvival Leech’s AOE heal ability will no longer heal itself, only units around it

Usability Update

  • Added hotkeys to tower upgrades (keys 1-4)

  • Changed cursor icon

  • Added in-game options menu.

Gameplay Changes

  • Empowered Beam Tower's damage no longer resets when refreshing Empower before its duration has ended, allowing it to grow up to 10x its base damage while remaining on the same target

  • Survival Leech’s AOE heal ability will no longer heal itself, only units around it

  • Increased the cooldown on the Survival Leech’s heal from 12 seconds to 30 seconds

  • Decreased the range of the Survival Leech’s heal from 750 to 500 units

Bug Fixes

  • Victor’s Drain Life ability in Survival mode should no longer spawn an invisible creep that lives indefinitely if Victor dies

  • Victor’s Hemophilia ability now costs the correct amount of mana per level

  • Survival Leech’s AOE heal ability should now cast more than once

  • Empowering a beam-style tower that is Web Wrapped will no longer allow it to immediately begin attacking, even while still wrapped

  • Web Wrapping the Sunfire Tower while it is Empowered now correctly causes it to stop pulsing flames

  • Empowered Poison Tower’s damage-over-time now correctly reduces the target’s incoming healing

  • Melee Towers should now animate after being upgraded

  • Enemy towers should no longer show upgrade UI

  • The ready button now shows the correct text on clients

  • Fixed a crash when upgrading towers

  • Abilities no longer show incorrect level data on tooltips

  • Can no longer target dead creeps with spells.

  • Mana cost is now displayed correctly by level on Shepherd UI.

  • Fixed a handful of issues that caused Shepherds to not have correct max health values each round.

  • Clients now display spell levels correctly in Shepherd UI.

  • Fixed an issue that would sometimes cause creeps to fire off multiple instances of an ability when dying.

  • Fixed an issue that would sometimes cause creeps to reward income multiple times when dying.

  • Spell casting mode will now exit when the Shepherd dies or reaches the throne.

  • Tower upgrades window will now close when clicking the ‘X’

  • Currency reward text pop-ups should now be correctly colored according to resource type.

  • We fixed a number of issues that were causing beam-style weapons to get stuck firing, especially on the client in multiplayer matches. We’re aware of one more edge-case that can cause them to get stuck, but the fix will take longer and we did not think it was appropriate to hold up this patch for this one remaining issue.

Misc Changes

  • Optimized Survival Leech’s AOE heal ability VFX

  • Changed the sound for the Backstab Tower’s Empowered attack

  • Changed the audio for Victor’s Give Life and Send Life abilities

  • Lowered the volume on a few sounds

  • Added sounds for gaining Abyssal Shards and Income

  • Removed the audio and visual feedback on Empowered Backstab Tower’s impacts (will replace when we have new assets)

Source

Steam News / 7 July 2016

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