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Steam News29 April 20224y ago

Pets & Pests Update is OUT NOW!

Survivors, Thank you for assisting us in the Beta! We're delighted to confirm that the Pets & Pests content update for Sheltered 2 is now available!

In this update2

Full notes

Full Sheltered 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
addedSurvivors,Thank you for assisting us in the Beta! We're delighted to confirm that the Pets & Pests content update for Sheltered 2 is now available!
addedNew ContentPet Chicken o Chickens produce eggs (1 each per day) and can be harvested for meat o A Chicken Coop object is required to be able to keep chickens  Chicken coops are built on the surface of the shelter o Fertilised eggs must be located in the world and added to a coop in order to hatch a chicken o Check out the “Pets – Chicken” glossary entry in-game for more details
addedNew ContentPets Management Panel o A new menu has been added to manage the cats and dogs you recruit  Can be opened using the icon with a dog on it in the top right of the screen  Allows you to rename them and view information such as stats, skills and age  An overview of your chickens can be viewed from each chicken coop
changedNew ContentPests – Rats o Rats can start to spawn in the shelter once the cleanliness level of a room is low enough  The chance a rat will spawn increases as the cleanliness level drops lower  Once a rat has spawned it will not leave until caught in a trap or dealt with by a cat o Rats will cause dirt and can spread to other rooms of the shelter o Rats will damage powered objects in the shelter o Rats can cause the plague illness which will kill your faction members if not treated with antibiotics o Rats will give your faction members negative mood modifiers. These will become more potent as more rats spawn
changedNew ContentSurface wildlife – Deer o Deer will now appear on the surface of the shelter o Can be hunted by building a Deer Stand

Sheltered 2 changes

addedThank you for assisting us in the Beta! We're delighted to confirm that the Pets & Pests content update for Sheltered 2 is now available!
addedPet Chicken o Chickens produce eggs (1 each per day) and can be harvested for meat o A Chicken Coop object is required to be able to keep chickens  Chicken coops are built on the surface of the shelter o Fertilised eggs must be located in the world and added to a coop in order to hatch a chicken o Check out the “Pets – Chicken” glossary entry in-game for more details
addedPets Management Panel o A new menu has been added to manage the cats and dogs you recruit  Can be opened using the icon with a dog on it in the top right of the screen  Allows you to rename them and view information such as stats, skills and age  An overview of your chickens can be viewed from each chicken coop
changedPests – Rats o Rats can start to spawn in the shelter once the cleanliness level of a room is low enough  The chance a rat will spawn increases as the cleanliness level drops lower  Once a rat has spawned it will not leave until caught in a trap or dealt with by a cat o Rats will cause dirt and can spread to other rooms of the shelter o Rats will damage powered objects in the shelter o Rats can cause the plague illness which will kill your faction members if not treated with antibiotics o Rats will give your faction members negative mood modifiers. These will become more potent as more rats spawn
changedSurface wildlife – Deer o Deer will now appear on the surface of the shelter o Can be hunted by building a Deer Stand

Survivors,

Thank you for assisting us in the Beta! We're delighted to confirm that the Pets & Pests content update for Sheltered 2 is now available!

This update harbours an abundance of content, including fairy pals, bug fixes and optimisation to keep your Shelters running better than ever before!

Watch the trailer

Content List & Patch Notes

New Content

• Pet Dog o Dogs can be trained to learn from a range of 18 different skills o Can learn skills to help explore, fight in combat, and help out around the shelter o The number of skills they can learn is randomised o Each party member can be assigned their own dog, allowing for a maximum of four dogs in a party o Check out the “Pets – Dog” glossary entry in-game for more details o There are five different coat colours for the dog

• Pet Cat o Cats have three skills which scale in effectiveness based on their stat levels:  They leave the shelter at night time to scavenge in the wastes. Returning in the morning with their bounties! • Could be meat, gold/silver items, bones, or junk items  They hunt rats that appear in the shelter • Any rats caught will be harvested for meat when cleaned up  They provide a positive mood modifier to everyone inside the shelter who likes cats o Check out the “Pets – Cat” glossary entry in-game for more details o There are six different cat fur patterns

• Pet Chicken o Chickens produce eggs (1 each per day) and can be harvested for meat o A Chicken Coop object is required to be able to keep chickens  Chicken coops are built on the surface of the shelter o Fertilised eggs must be located in the world and added to a coop in order to hatch a chicken o Check out the “Pets – Chicken” glossary entry in-game for more details

• Pets Management Panel o A new menu has been added to manage the cats and dogs you recruit  Can be opened using the icon with a dog on it in the top right of the screen  Allows you to rename them and view information such as stats, skills and age  An overview of your chickens can be viewed from each chicken coop

• Pet recruiting o Cats and dogs can be recruited when encountering them in the world  You will need to gain their trust to convince them to join you o There is no limit to the number of cats and dogs you can have in your shelter

• Pests – Rats o Rats can start to spawn in the shelter once the cleanliness level of a room is low enough  The chance a rat will spawn increases as the cleanliness level drops lower  Once a rat has spawned it will not leave until caught in a trap or dealt with by a cat o Rats will cause dirt and can spread to other rooms of the shelter o Rats will damage powered objects in the shelter o Rats can cause the plague illness which will kill your faction members if not treated with antibiotics o Rats will give your faction members negative mood modifiers. These will become more potent as more rats spawn

• Surface wildlife – Deer o Deer will now appear on the surface of the shelter o Can be hunted by building a Deer Stand

Source

Steam News / 29 April 2022

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