In this update5
Full notes
Full Shell Runner update
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What changed
- Gameplay
- Balance
- Store
- UI and audio
- Fixes
Shell Runner changes
Hi Shell Runners!
We have a big update for you today! We've address some of the core issues based that we've identified.
Workbench Overhaul
Right after our launch, one of the main issues identified was that collecting items, leveling them up, and boosting their overall power wasn’t as enjoyable as it could be. That’s why we’ve overhauled the workbench feature.
Augmentor System
A significant new addition to the workbench is the Augmentation system. You’ll now be able to use different Crafting Modules, earned through Recycling, to level up your gear by filling its XP bar. The amount of XP provided depends on the rarity of the Crafting Module, with higher rarity ones offering more.
Recycler
We’ve revamped the Recycling system. Now, when you recycle unwanted gear, you’ll obtain Crafting Modules that are automatically accessible at the Workbench. Be aware that recycling will permanently destroy the gear.
Refiner
The new Refiner lets you upgrade your gear’s rarity. Each tier requires a combination of different Crafting Modules to move up a rarity level, and there’s a guaranteed 100% success rate. For those feeling lucky, you can opt for a riskier route by using fewer resources, similar to the current system, for a chance to boost your gear.
Modulator
We’ve also enhanced the Modification system. Now, in addition to rerolling modifications, you can transfer a mod from one weapon to another. Keep in mind that this process consumes the donor weapon and costs more Silicon than rerolling.
Crafter
A brand new Ammo Crafting system has been introduced. You can now craft all ammo types using Crafting Modules, with each ammo type requiring different resources, expanding your crafting options.
Other big additions
Overhauled shop with different categories
3 new enemy types (shield & grenade enemies with different weapons)
German localization
The effects of gadgets are now properly scaling with rarity and level
That's for the biggest changes, you can find the rest in the changelog below.
That’s all for now! Thanks for reading, and don’t forget to join our Discord to say hello!
Best regards, Shell Runner Team
Changelog
reworked Workbench
reworked Gear Store
added new crafting resources (Crafting Modules)
added new enemy type that can throw grenades at 2* or higher difficulty
added new enemy type with shields at 3* or higher difficulty
added Gadget & Maneuver level & rarity scaling
added German localization
added new tutorial pages for Workbench and Gear Store
updated item leveling
updated weapon balancing
updated enemy balancing
fixed some level issues
Source
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