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Steam News15 November 20241y ago

Hotfix 0.3.11

Greetings Mercs! Just some quick hotfixes to solve a few issues from the last update. That's it for now.

Full notes

Full Shell Runner update

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Repeated intro

Greetings Mercs!

What changed

2 fixes0 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Balance
changedrebalanced enemies to reduce difficulty in 1* mission for new players but 2* and higher missions have still the same difficulty as previously
fixedfixed some issues for sewers themed level where the player could drop out of the level
changedupdated the tutorial pages for mission info to make it more precised
changedincreased the trigger zone for Holdout missions to start the waves immediately when entering the room
fixedfixed enemy spawning in the air in sewers
changedincreased wave spawn timers for sabotage from 10 seconds to 20 up to 30 seconds per wave
wave spawn timers for sabotage10seconds20wave spawn timers for sabotage increased, buff

Just some quick hotfixes to solve a few issues from the last update. That's it for now.

Shell Runner Team

  • rebalanced enemies to reduce difficulty in 1* mission for new players but 2* and higher missions have still the same difficulty as previously

  • fixed some issues for sewers themed level where the player could drop out of the level

  • updated the tutorial pages for mission info to make it more precised

  • increased the trigger zone for Holdout missions to start the waves immediately when entering the room

  • fixed enemy spawning in the air in sewers

  • increased wave spawn timers for sabotage from 10 seconds to 20 up to 30 seconds per wave

  • lowered cooldown for 'Pulse Dash' maneuver gear

Source

Steam News / 15 November 2024

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