In this update1
Full notes
Full SHED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Store
SHED changes
A huge thank you to everyone who has picked up the demo of SHED in the last week.
Within our first week we’ve had 1000+ signups, and we’ve seen some of the first global stats coming through:
33,321 cards played worldwide
14,201 cards burned worldwide
55,520 turns taken worldwide
23 hours of rounds played so far (most rounds only take a couple of minutes, so this is a big milestone for us)
103 bosses defeated
If you’re enjoying the game, please consider wishlisting us on Steam! (It really helps us out)
SHED DEMO
If you’ve not had a chance to boot SHED up for a go yet, here’s some of the key demo features:
Single player game modes:
Quick game against bots (up to 6 bots and 4 decks)
Tier 1 of the Boss Bowl game mode (First 4 bosses)
Tier 1 of the trials game mode (First 4 trials)
Single player tournaments
Multiplayer game modes:
Standard multiplayer game modes are available in the demo (up to 8 players and 4 decks per lobby).
Unlocks/rewards/achievements:
9 Steam/in-game achievements
21 common shop items
4 common decks
12 avatars
In-game currency rewards for playing games both on and offline (No in-game purchases, all credit in-game is earned in-game).
Players who play the demo will get a cosmetic reward in the main game on launch!
Source
Changelog.gg summarizes and formats this update. How we read updates.
