We’ve been polishing up some of the visual side of SHED this week, adding a few new effects and tightening up how cosmetics behave across the game.
Full notes
Full SHED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
Store
Gameplay
Performance
addedWe’ve been polishing up some of the visual side of SHED this week, adding a few new effects and tightening up how cosmetics behave across the game.
addedA new set of overlay effects has been added:
changedGiving certain cosmetics a bit more personality when browsing or customising your loadout.
addedDecks with special themes now have their own burn VFX too, so playing with different skins feels a little more distinct.
changedWe’ve also improved how cosmetic rendering works behind the scenes, reducing some long‑session slowdown and tightening up how previews load in the shop and customisation screens. A round of caching and performance tweaks should help everything feel a bit smoother overall.
SHED changes
addedWe’ve been polishing up some of the visual side of SHED this week, adding a few new effects and tightening up how cosmetics behave across the game.
addedA new set of overlay effects has been added:
changedGiving certain cosmetics a bit more personality when browsing or customising your loadout.
addedDecks with special themes now have their own burn VFX too, so playing with different skins feels a little more distinct.
changedWe’ve also improved how cosmetic rendering works behind the scenes, reducing some long‑session slowdown and tightening up how previews load in the shop and customisation screens. A round of caching and performance tweaks should help everything feel a bit smoother overall.
We’ve been polishing up some of the visual side of SHED this week, adding a few new effects and tightening up how cosmetics behave across the game.
A new set of overlay effects has been added:
· shine,
· glow,
· holo and a few others
Giving certain cosmetics a bit more personality when browsing or customising your loadout.
Decks with special themes now have their own burn VFX too, so playing with different skins feels a little more distinct.
We’ve also improved how cosmetic rendering works behind the scenes, reducing some long‑session slowdown and tightening up how previews load in the shop and customisation screens. A round of caching and performance tweaks should help everything feel a bit smoother overall.
Also our steam client has been approved which means we'll be opening up playtesting soon, if you're interested comment below or join the discord: https://discord.com/invite/B3XvGbgaFN