In this update1
Full notes
Full Shatterline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- UI and audio
- Fixes
- Balance
Shatterline changes
Happy New Year, everyone!
The present update is a technical one, therefore it doesn't contain player-facing changes except for the bug fixes.
The Ranked Games split was extended for another month.
BUG FIXES
Fixed freeze, which sometimes led to a crash, at the PvE mission change by the mission rotation schedule.
Fixed issue in Expedition’s Horror Maze dungeon where players moved under terrain for a couple of seconds while they were being regrouped.
Fixed issue in Expedition with a missing sound of the environment scanner used by Pill if he wore a non-default outfit.
Fixed issue in Expedition’s Chaser Hunt dungeon where the shielded Strafers’ negative modifier applied to Glassheads.
Fixed issue in Expedition’s Deathlab dungeon where players could not ping the carts during the boss fight.
Fixed issue in Expedition where the mine trap’s laser lacked color and thus was barely visible.
Fixed issue in Expedition where sometimes mule spawn points were blocked by terrain elements.
Fixed issue in Expedition where players could respawn in an inactive zone if they respawned by timer.
Fixed issue in Expedition where a Strafer sniper could shoot through the gate wall at the Strafer Base.
Fixed issue in Expedition where Pill’s ultimate failed to damage the Queen boss in the Envoy dungeon.
Fixed issue in Expedition where the EMP could block the levitation platform leading to the Envoy dungeon.
Fixed issue in Expedition with missing collision physics on several rocks and boulders across the map.
Fixed issue in Expedition with an incorrect icon for canister pickup.
Fixed issue in Expedition where a zip-line leading to a missing supply bin or a Maneki-Neko figurine wasn't there.
Fixed issue where triangle-shaped particles were present on the Lobby screens not featuring the player’s operative.
Fixed issue with blurry weapon stickers during a game session.
Fixed issues with several weapon attachments localization: for the Selenium Ammo, which now correctly reads that it “deals additional damage to Crystalline creatures’ limbs”, not to Crystalline creatures overall; for the Tantalus Red laser sight for the Dragonfly sniper rifle, which should not buff the precision damage, but rather decrease spread when hip firing; and for the Stimulant Injectors attachment, where only the first kill leads to the increase in movement and aiming speed.
Fixed issue in the localization of the Wreak Havoc task that failed to mention it was for Coop missions only.
Fixed issue in the Game Store where the preview images of Ram’s Anti Concussion Helmet and Malva’s Purple Jelly Glasses had discrepancies with the actual cosmetic items.
Fixed issue with an incorrect customization icon for Malva’s Armored Headgear.
Fixed issue with empty progression bars for maxed-out operatives on the pre-battle screen and for maxed-out weapons on the pre-battle screen and in-game.
Fixed issue in the Hephaestus episode where the Colossus boss could track cloaked Brisa.
Fixed issue where the HUD was missing on the play-of-the-game screen for the player who respawned during the play-of-the-game.
Fixed issue where sometimes Orbit’s drone failed to self-destroy after the owner’s death.
Fixed issue where a party of 4+ players could get into the queue for a 3vs3 ranked match.
Fixed issue with the Convoy Master task that required an insanely big score to complete.
Fixed issue with incorrectly working weapon attachments:
Assault rifles: the LAS O-15 laser sight for the Λ-3 Pilum and Λ-9 Legatus; the FS-13 Hamster RDS and the FCL FM-11 fast reload magazine for the XM-27 Pacifier; the Farsight Prism RDS, the GB-13 Angled grip and the Weight Rebalance attachment for the Λ-7 Ghost; the Armalibs RDS-4 RDS, the XM-04 S suppressor, the RST Rage and the Smart Zeroing Device attachments for the XM-40 Conciliator; and the Cordite Powder for the Zenith.
Side arms: the SPINE SP muzzle brake for the U22 Svarog, Butt Cover and the GBRLTR Red RDS for the Lupara Compatta, the Keylock M-Barrier grip and the Armalibs RDS-7 for the G7 Springer, the GB-101 grip and the FS Assassin extender for the U44 Culverina.
Shotguns: the Gunstream X-7 RDS and the AFS-M39 Opti RDS for the R21 Brute; the GS L-200 laser sight for the Black Falcon II and the R60 Gevaudan, the AFS-M39 Opti and FS-13 Hamster RDSs as well as the Octane-12 silencer for the M2 Tactical SAS; the HOLDEX ammo holder, the Armalibs RDS-7, and the SULAKO 12M silencer for the Berlington TAC; and the SULAKO 12M silencer for the R60 Gevaudan.
Sniper rifles: AM4-T MAG for the Dragonfly, the Birusa-M grip and the GVLK Scope for the SAG-8 Reaper, and the HK Goldfish scope for the Presarm VX-7.
Submachine guns: the Burst Mod attachment for the Λ-1 Centurion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
