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Steam News9 December 20256mo ago

0.9.18.1.0 Elite panel. Consecutive movement

Eliteness Added an elite panel showing the current system difficulty and all the necessary information. Now when you enter in system, 10% of killed mobs are also removed along with the elite timer.

In this update4

Full notes

Full Shattered Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes4 additions1 change5 removals
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • Server
addedElitenessAdded an elite panel showing the current system difficulty and all the necessary information.
removedElitenessNow when you enter in system, 10% of killed mobs are also removed along with the elite timer.
fixedElitenessFixed a bug with the deduction of elite timer.
fixedElitenessFixed the drop of outdated last-generation ammo from elite mobs.
removedElitenessMobs with a rate of fire no longer receive huge buffs to the rate of fire due to mathematical simplifications.
removedElitenessWhen converting bots to normal ones in the absence of a player, they no longer retain the enhanced characteristics from elite on destroyed droids.

Shattered Void changes

addedAdded an elite panel showing the current system difficulty and all the necessary information.
removedNow when you enter in system, 10% of killed mobs are also removed along with the elite timer.
fixedFixed a bug with the deduction of elite timer.
fixedFixed the drop of outdated last-generation ammo from elite mobs.
removedMobs with a rate of fire no longer receive huge buffs to the rate of fire due to mathematical simplifications.

Eliteness

  • Added an elite panel showing the current system difficulty and all the necessary information.

  • Now when you enter in system, 10% of killed mobs are also removed along with the elite timer.

  • Fixed a bug with the deduction of elite timer.

  • Fixed the drop of outdated last-generation ammo from elite mobs.

  • Mobs with a rate of fire no longer receive huge buffs to the rate of fire due to mathematical simplifications.

  • When converting bots to normal ones in the absence of a player, they no longer retain the enhanced characteristics from elite on destroyed droids.

New

  • Added the function of selecting movement by several consecutive points. You can now pave the way as you need (using Shift+LMB).

  • Added option to disable droid animation.

  • Added control/CPU highlighting, which has changed in the ship statistics window.

Changes

  • The quest tracking window now remembers whether it was hidden/opened.

  • Droids are now prohibited from moving "inside" or under the ship. They will now fly around the ship.

  • Santa Claus

    • No longer uses Lightning Cannons with the damage of modular Withers due to the issue with the maximum damage.

    • Now drops x2 items.

Fixes

  • Reputation Block

    • Fixed a bug that was giving the wrong effect.

    • Changed the price to the correct one.

    • The image has become more faded for distinction.

    • Fixed description.

  • Engine energy efficiency now changes the numbers shown on the map when attempting a jump.

  • Fixed the interaction of the weapon type requirement for modules.

  • Fixed an incorrect planet near the refinery for the delivery quest.

  • Fixed an incorrect direction to an unsuitable hive for the faction.

  • Fixed saving the on/off state of a station module when restarting the server.

  • Fixed a bug when creating non-stackable items, when the result came out as 1 item instead of several.

  • Fixed a visual misrepresentation of the reduction in energy consumption from electronics in active devices.

  • Drones no longer fly from their previous position when using the jump drive/entering the active radar.

  • Fixed achievements not showing if you don't have Steam connected.

  • Fixed incorrect display of durability for items in their creation window before they were created.

  • Numerous minor fixes.

Source

Steam News / 9 December 2025

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