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Steam News3 November 20258mo ago

0.9.17.1.2 Changes to spawn of elites & modularity drop

Changes Spawn of elite mobs in sector 3 now begins after 7 minutes, instead of 10. The last player who entered the system is now used to count down the time of elite mobs.

In this update2

Full notes

Full Shattered Void update

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What changed

5 fixes3 additions5 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Store
  • Fixes
changedChangesSpawn of elite mobs in sector 3 now begins after 7 minutes, instead of 10.
addedChangesThe last player who entered the system is now used to count down the time of elite mobs. Thanks to this, you can now jump out for resupply and go back in without resetting the elite "timer".
changedChangesThe chance of getting a modularity drop now also depends on both the elite mob's strength and the mob's overall strength.
changedChangesThe language selection in the client login has been brought to the foreground.
addedChangesAdded the appropriate types of ammunition to the shops on planets where droids requiring ammunition were sold.
addedChangesConfirmation of training cancellation and agreement to micro-improvements of ships now have a 3-second "Yes" lock, due to players agreeing without reading.

Shattered Void changes

changedSpawn of elite mobs in sector 3 now begins after 7 minutes, instead of 10.
addedThe last player who entered the system is now used to count down the time of elite mobs. Thanks to this, you can now jump out for resupply and go back in without resetting the elite "timer".
changedThe chance of getting a modularity drop now also depends on both the elite mob's strength and the mob's overall strength.
changedThe language selection in the client login has been brought to the foreground.
addedAdded the appropriate types of ammunition to the shops on planets where droids requiring ammunition were sold.

Changes

  • Spawn of elite mobs in sector 3 now begins after 7 minutes, instead of 10.

  • The last player who entered the system is now used to count down the time of elite mobs. Thanks to this, you can now jump out for resupply and go back in without resetting the elite "timer".

  • The chance of getting a modularity drop now also depends on both the elite mob's strength and the mob's overall strength.

  • The panel with the offer to read the license agreement has been localized.

  • The language selection in the client login has been brought to the foreground.

  • Added the appropriate types of ammunition to the shops on planets where droids requiring ammunition were sold.

  • For better visual visibility, the ally attack blocker is now highlighted each time an attack fails.

  • Confirmation of training cancellation and agreement to micro-improvements of ships now have a 3-second "Yes" lock, due to players agreeing without reading.

  • The description for the "Espionage" quest has been updated.

  • Now it requires confirmation when quickly sending credits for the quest.

Fixes

  • Targeted kills for the quests now show quest icon correctly when hovering over the target.

  • Locations with item uses in them now correctly shows the quest icon when you are hovering over them and they are needed for quests.

  • Pinning/unpinning quests now works correctly when the tracker is closed.

  • Removed visual errors that caused animations to get stuck at the tracker quests during their opening/closing.

  • Players are no longer highlighted with a quest icon if they have the same ship as the quest targets.

  • Items no longer receive information from the previously selected object.

  • Fixed a visual bug with the quest tracking block "freezing" when completing one of its actions.

  • Speed ​​microupgrades are now immediately applied to the current ship speed.

Source

Steam News / 3 November 2025

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