Full notes
Full Shattered Heaven update
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Repeated intro
Hello everyone! ASCENSION MODE (Alpha) is out today!
What changed
- Gameplay
- Events
- Store
- Fixes
- UI and audio
- Balance
Shattered Heaven changes
This will be the first iteration of our new game mode, and we plan to tune it regularly in the upcoming months.
ASCENSION MODE & PATCH NOTES
ASCENSION is available immediately to everyone. We advise you to play the tutorial and try out the campaign mode first. Note: Ascension contains spoilers for the campaign mode bosses.
Added the first 5 Cycles of Ascension - Bosses will change and new event, trinkets, relics and cards will unlock up to the 5th cycle.
Added old and new passives for Andora, Magni and Ishana in the Dark Forge (Ascension) Shop.
Added 3 new BOSSES for Naraka, Temple of Koa and Scorched Bastion (Ascension).
Added several new ELITE encounters (Ascension).
Added 50 RELICS to be obtained in Ascension mode. Relics are powerful items that will grant your party passives for the rest of the run!
All Events outcomes in Ascension have been changed to better fit the Game Mode.
Traps have been reworked for Ascension - granting powerful bonuses if you manage to overcome them!
BUFIXES
Fixed a few minor bugs
Fixed minor typos
We look forward to hear your opinion on the new game mode! As stated before, this is the very first iteration of Ascension: your feedback is incredibly valuable for us to improve balance and user-friendliness.
Be sure to leave your feedback on the discussion tab or join our DISCORD!
We hope you will have fun with ASCENSION!
Source
Changelog.gg summarizes and formats this update. How we read updates.
