Repeated intro
What changed
0 fixes4 additions2 changes0 removals
addedToday we want to introduce to you all the new roguelike game mode releasing on the 21st of August: ASCENSION!
changedThis will be the first iteration of the game mode that will be polished and improved in the upcoming months.
changedA ROGUELIKE EXPERIENCEWith Ascension Mode we want to focus 100% on gameplay and provide a more "Arcade" feeling . If you don't like story or you simply don't want to play the Campaign again, this is the game mode for you!
addedYOUR NEW MISSIONYou start Ascension in the hub, where you can set up your party and decks and immediately set out for a new challenge. You will have to conquer 4 dungeons: explore, collect resources and face a boss at the end of each of them. Return back to the Ascension Hub after vanquishing the fearsome enemy and spend your hard earned resources on passives, skills equipment and more! Your adventure is over when all your party members die in combat or you manage to defeat the final boss!
addedNEW CHALLENGES AND REWARDSYou will encounter new, special enemies during your exploration, but also find new types of rewards. Fearsome enemies marked with a red icon are ELITE enemies - and the chests they guard might contain RELICS . These powerful artifacts will give you permanent passives that will benefit the party for the rest of the run.
addedA NEW CYCLE BEGINSUpon completing Ascension, you will find yourself at the start of a new cycle. New cards will be available for your starting decks, new events and enemies will show up in the dungeons - and you will find new, powerful rewards!
Shattered Heaven changes
addedToday we want to introduce to you all the new roguelike game mode releasing on the 21st of August: ASCENSION!
changedThis will be the first iteration of the game mode that will be polished and improved in the upcoming months.
changedWith Ascension Mode we want to focus 100% on gameplay and provide a more "Arcade" feeling . If you don't like story or you simply don't want to play the Campaign again, this is the game mode for you!
addedYou start Ascension in the hub, where you can set up your party and decks and immediately set out for a new challenge. You will have to conquer 4 dungeons: explore, collect resources and face a boss at the end of each of them. Return back to the Ascension Hub after vanquishing the fearsome enemy and spend your hard earned resources on passives, skills equipment and more! Your adventure is over when all your party members die in combat or you manage to defeat the final boss!
addedYou will encounter new, special enemies during your exploration, but also find new types of rewards. Fearsome enemies marked with a red icon are ELITE enemies - and the chests they guard might contain RELICS . These powerful artifacts will give you permanent passives that will benefit the party for the rest of the run.
Today we want to introduce to you all the new roguelike game mode releasing on the 21st of August: ASCENSION!
This will be the first iteration of the game mode that will be polished and improved in the upcoming months.
A ROGUELIKE EXPERIENCE
With Ascension Mode we want to focus 100% on gameplay and provide a more "Arcade" feeling. If you don't like story or you simply don't want to play the Campaign again, this is the game mode for you!
YOUR NEW MISSION
You start Ascension in the hub, where you can set up your party and decks and immediately set out for a new challenge. You will have to conquer 4 dungeons: explore, collect resources and face a boss at the end of each of them. Return back to the Ascension Hub after vanquishing the fearsome enemy and spend your hard earned resources on passives, skills equipment and more! Your adventure is over when all your party members die in combat or you manage to defeat the final boss!
NEW CHALLENGES AND REWARDS
You will encounter new, special enemies during your exploration, but also find new types of rewards. Fearsome enemies marked with a red icon are ELITE enemies - and the chests they guard might contain RELICS. These powerful artifacts will give you permanent passives that will benefit the party for the rest of the run.
A NEW CYCLE BEGINS
Upon completing Ascension, you will find yourself at the start of a new cycle. New cards will be available for your starting decks, new events and enemies will show up in the dungeons - and you will find new, powerful rewards!
The ALPHA VERSION of Ascension mode is coming out very soon - and we will look forward to your feedback, especially when it comes to difficulty. We will work hard to tune the encounters and challenges during these upcoming months leading to the release of the game.
We'll see you on AUGUST 21st!