In this update3
Full notes
Full Shards of the Heart update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Shards of the Heart changes
Shards of the Heart – UI Update
This update focuses on improving the overall look and readability of the game’s interface. A large portion of the UI has been redesigned to better match the notebook-style aesthetic and provide a cleaner, more consistent experience.
UI Improvements
Complete overhaul of the Shop UI
Notebook-style layout with updated panels
Improved item readability and organization
Custom highlight system for selections
Updated Save/Load UI
Redesigned to match the notebook theme
Clearer file layout and readability
Updated Item Menu UI
Cleaner layout with improved spacing
Better separation between item list and descriptions
Updated Character Page UI
Displays current and required XP more clearly
Updated Message Log UI
Styled to match the notebook aesthetic
Visual Improvements
Added black outlines to tilesets
Improves object visibility and separation
Gives environments a more stylized look
Additional Changes
Added Auto mode to battle. Characters will do basic attacks until battle is completed or Stop Auto is selected
Minor dialogue and story adjustments
This update is focused on making the game feel more cohesive and easier to read while keeping everything visually consistent with the notebook theme.
As always, thank you for playing the demo!
Source
Changelog.gg summarizes and formats this update. How we read updates.
