HomeGamesUpdatesPricingMethodology
Steam News16 June 202617d ago

Version 1.2.3.

Gameplay changes: The music box has been removed from the “Lights Out” difficulty. Miyuki's appearance has been slightly changed in “Hell” difficulty to make her look more dangerous.

Full notes

Full Shards Of Solitude update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions4 changes3 removals
  • Gameplay
  • Events
  • Fixes
changedGameplay changes:
removedThe music box has been removed from the “Lights Out” difficulty.
changedMiyuki's appearance has been slightly changed in “Hell” difficulty to make her look more dangerous.
removedMiyuki will no longer pull the player out of the closet in a normal mood on the “Normal” difficulty level. She will simply wait for you near the hiding spot.
changedMiyuki’s spawn point after the first challenge is now farther away to give the player more time to leave the ritual room or hide.
changedMiyuki will no longer stand up and attempt to kill the player during the exit key cutscene on "Normal" difficulty if she was previously under the influence of the music box.

Shards Of Solitude changes

changedGameplay changes:
removedThe music box has been removed from the “Lights Out” difficulty.
changedMiyuki's appearance has been slightly changed in “Hell” difficulty to make her look more dangerous.
removedMiyuki will no longer pull the player out of the closet in a normal mood on the “Normal” difficulty level. She will simply wait for you near the hiding spot.
changedMiyuki’s spawn point after the first challenge is now farther away to give the player more time to leave the ritual room or hide.

Gameplay changes:

  • The music box has been removed from the “Lights Out” difficulty.

  • Miyuki's appearance has been slightly changed in “Hell” difficulty to make her look more dangerous.

  • Miyuki will no longer pull the player out of the closet in a normal mood on the “Normal” difficulty level. She will simply wait for you near the hiding spot.

  • Miyuki’s spawn point after the first challenge is now farther away to give the player more time to leave the ritual room or hide.

  • Now, after disarming the trap, it will be completely destroyed, allowing players to open the door immediately and avoiding visual confusion during the chase.

Bug fixes:

  • Miyuki will no longer stand up and attempt to kill the player during the exit key cutscene on "Normal" difficulty if she was previously under the influence of the music box.

  • It is no longer possible to climb onto the bricks located near all staircases in the main rooms. This allowed players to easily avoid Miyuki and sometimes force her to abandon the chase.

  • Fixed a spot where Miyuki could get stuck after jumping from the second floor in one of the main rooms.

  • Fixed a bug that caused Miyuki to get stuck on a box near the room with the cameras.

  • Fixed a bug that caused Miyuki to spawn in the ritual room when the player finished the second trial.

Source

Steam News / 16 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.