Full notes
Full Shards Of Solitude update
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What changed
- Fixes
- Gameplay
- Balance
Shards Of Solitude changes
Fixed an incorrect light effect near the exit door on certain difficulty levels.
The pistol now correctly disappears along with the character’s hands when moving to the first trial during the ritual.
The pistol is now automatically removed from the character’s hands when the player picks up the flashlight for the pistol, so the player doesn’t have to do this manually to turn on the flashlight.
Another attempt to fix Miyuki getting stuck near the ritual door. Hopefully, she will now immediately move away from there if she gets stuck.
Fixed a bug that caused Miyuki to start moving during the cutscene where the exit key is picked up.
Fixed a bug that caused Miyuki to start moving while the old radio was playing.
Fixed a bug that caused Miyuki to become immune to damage while in her playful state if the player shot her or used a knife. Known issues:
If you stop Miyuki using the old radio and then play the cutscene where you picks up the exit key on normal difficulty, Miyuki will get up after a while and attack the player.
Source
Changelog.gg summarizes and formats this update. How we read updates.
