In this update2
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Full shapez 2 - Factory update
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What changed
- Maps
- Gameplay
- UI and audio
shapez 2 - Factory changes
1.0 is coming TOMORROW!!
Less than 24 hours until the 1.0 release - we're so excited!! (one of the rare cases where I think a double exclamation mark is appropriate)
There's been such a huge amount of effort put into the release, we can't wait for you to get your hands on it :)
If you want to celebrate the launch with us and dive into 1.0 the moment it drops, be sure to check out the global launch times map below that Max made!
Also, check out the summary here, so you're prepared and ahead of the curve: view
Seriously, thank you!
From the whole team at tobspr Games, we want to thank everybody for supporting us so much during the whole Early Access period! It was such a great time, and we were and still are overwhelmed from the positive reception and the collaboration with you, our community!
Be it the early access launch, the constant feedback, collaborating on our discord and surveys or just playing the game - and hopefully enjoying it!
We're dedicated to build the best possible experience for you, and we have still a lot of plans for the shapez 2 future - more on that soon, though.
For the time being though - we're super proud of the 1.0 release. The new manufacture mode is a HUGE step up for shapez 2, and it's super fun! It also addresses the biggest feedback we got during early access - building more permanent/massive factories. Let aside all the other improvements coming like achievements and mods (we have different bets in the team on what the first / most popular mod will be).
The build is also in a really stable state, so we're basically just waiting now to click the 'set live' button and preparing the latest marketing assets.
See you tomorrow!
~Tobias
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