Full notes
Full SHAPE SHIFTER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
SHAPE SHIFTER changes
New Additions
Added the option to add more pages to Text Area blocks so you can make a dialogue system or a book for example
Changes
Added a "Typing Speed" parameter to the text area block for when typing animations are enabled
Added legends to the player parameter in Following and Tracking blocks so they're less vague
Added a "Starting Position" parameter to Following and Tracking blocks
Added a "Remember Position" parameter to Following and Tracking blocks so they don't reset to their starting position when losing a signal
Bugfixes
Fixed having to manually input XOR, OR, etc. in Logic Gate blocks. It will now cycle through available gates when the parameter option is pressed
Leaderboard loading animation now correctly plays in-game as well (rather than only in the main menu)
Cursor coordinates label in the level editor now correctly hides the decimal points (unused and thus pointless)
Text inputs previews in the inspector will be truncated if they're too long instead of forcing the whole interface to grow
Clicking out of the inspector will now consistently save and submit your input instead of sometimes discarding everything
Fixed some inaccurate editor block selector tooltips
Fixed pressing escape while in some popups completely un-focusing everything, forcing you to use the mouse
Fixed placed Lantern blocks glowing over some UI elements
Made the Circle dash particles preload during startup so you don't lag when dashing for the first time in a session
Source
Changelog.gg summarizes and formats this update. How we read updates.
