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Steam News9 April 20262mo ago

Shadowstone 0.4.0 Update

Interested in joining the Shadowstone Playtest? Join us HERE! What's New Revenant Nerf Decreased Health (~20+) 'Crescent Dance' Spell: Buff gain removed 'Eternal Hunger' reworked into 'Pale Halo': Reworked into a utilit

In this update7

Full notes

Full Shadowstone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions14 changes3 removals
  • Gameplay
  • Balance
  • Maps
  • Performance
  • UI and audio
addedInterested in joining the Shadowstone Playtest? Join us HERE !
changedRevenant NerfDecreased Health (~20+)
removedRevenant Nerf'Crescent Dance' Spell: Buff gain removed
changedRevenant Nerf'Eternal Hunger' reworked into 'Pale Halo': Reworked into a utility spell
removedRevenant Nerf'Lich's Command' reworked into 'Total Eclipse': Movement removed, Corrupt changed to furthest hero
changedRevenant NerfEssence requirement decreased (6 >> 5)

Shadowstone changes

addedInterested in joining the Shadowstone Playtest? Join us HERE !
changedDecreased Health (~20+)
removed'Crescent Dance' Spell: Buff gain removed
changed'Eternal Hunger' reworked into 'Pale Halo': Reworked into a utility spell
removed'Lich's Command' reworked into 'Total Eclipse': Movement removed, Corrupt changed to furthest hero

Interested in joining the Shadowstone Playtest? Join us HERE!

What's New

Revenant Nerf

  • Decreased Health (~20+)

  • 'Crescent Dance' SpellBuff gain removed
  • 'Eternal Hunger' reworked into 'Pale Halo'Reworked into a utility spell
  • 'Lich's Command' reworked into 'Total Eclipse'Movement removed, Corrupt changed to furthest hero
  • Essence requirement decreased (6 >> 5)

  • Passive reworked

Fungal Biome Update

  • Redcap and Mold have received iteration

  • Biome Hazard has being reworked

New Act 2 Bosses

  • Bright and Dark Apostate

  • Still in prototype phase

Character Rendering

  • Added outlines and graphic shadows

Meta Progression Interface Updates

  • Completed quest rewards are not automatically claimed

  • New UI look for quests hub

  • New "Recently Completed" quest tab displays any quests completed on the previous run.

Common Rune Buffs:

  • Common Runes that Inflict Debuffs or Gain Buffs at start of encounter now give 2 stacks of the buff or debuff

  • Common Runes that Create Objects at the start of encounters now create 2 objects

Misc.

  • Remove Permanent Expose for Team on Hero Death

  • The chance for Gold to drop from monsters is increased, while chance for Potions to drop is decreased

  • Potions now have a max cap of 6

Bug Fixes

  • Adjusted Charge keyword tooltip description to be consistent across different use cases.

  • Pyro's 'Blazing Bank' Upgrade 3 fails to specify the correct amount of fire created by the 'Create' action

  • Berserker's 'Take Down' Spell Upgrade 3 fails to highlight changes in the Choice preview

  • Pyromancer's 'ScorchedEarth' Spell Upgrade 3 fails to highlight changes in the Choice preview

  • Witch's 'Continuous Curse' spell deals damage to heroes within range when the 'Curse' action is performed

  • Ice Sprites fail to apply 'Slow' debuff properly when they attack or are defeated

  • The 'Essence' status effect is applied to Heroes when Revenant absorbs an object while being adjacent to them

  • The 'Reroll' button remains on the 'Choice Reward' screen after selecting a reward

  • Monsters under the 'Confuse' debuff will attack themselves if they have an AOE attack

  • When a room is completed during the same round a Hero actor was defeated, the knocked down Hero fails to revive at the start of the next room

  • There is a duplicated damage indicator when Pyromancers uses the attack action of the spell card "Friendly fire"

  • Upon drawing the 'X2' fate card the Fate Deck total cards are reduced

  • An unexpected AOE emission tile can appear on the board in certain Act 2 rooms

  • The 'Corrupt' status tooltip displays outdated information in the 'Revenant' character sheet

Source

Steam News / 9 April 2026

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