In this update7
Full notes
Full Shadowstone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Performance
- UI and audio
Shadowstone changes
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What's New
Revenant Nerf
Decreased Health (~20+)
- 'Crescent Dance' SpellBuff gain removed
- 'Eternal Hunger' reworked into 'Pale Halo'Reworked into a utility spell
- 'Lich's Command' reworked into 'Total Eclipse'Movement removed, Corrupt changed to furthest hero
Essence requirement decreased (6 >> 5)
Passive reworked
Fungal Biome Update
Redcap and Mold have received iteration
Biome Hazard has being reworked
New Act 2 Bosses
Bright and Dark Apostate
Still in prototype phase
Character Rendering
Added outlines and graphic shadows
Meta Progression Interface Updates
Completed quest rewards are not automatically claimed
New UI look for quests hub
New "Recently Completed" quest tab displays any quests completed on the previous run.
Common Rune Buffs:
Common Runes that Inflict Debuffs or Gain Buffs at start of encounter now give 2 stacks of the buff or debuff
Common Runes that Create Objects at the start of encounters now create 2 objects
Misc.
Remove Permanent Expose for Team on Hero Death
The chance for Gold to drop from monsters is increased, while chance for Potions to drop is decreased
Potions now have a max cap of 6
Bug Fixes
Adjusted Charge keyword tooltip description to be consistent across different use cases.
Pyro's 'Blazing Bank' Upgrade 3 fails to specify the correct amount of fire created by the 'Create' action
Berserker's 'Take Down' Spell Upgrade 3 fails to highlight changes in the Choice preview
Pyromancer's 'ScorchedEarth' Spell Upgrade 3 fails to highlight changes in the Choice preview
Witch's 'Continuous Curse' spell deals damage to heroes within range when the 'Curse' action is performed
Ice Sprites fail to apply 'Slow' debuff properly when they attack or are defeated
The 'Essence' status effect is applied to Heroes when Revenant absorbs an object while being adjacent to them
The 'Reroll' button remains on the 'Choice Reward' screen after selecting a reward
Monsters under the 'Confuse' debuff will attack themselves if they have an AOE attack
When a room is completed during the same round a Hero actor was defeated, the knocked down Hero fails to revive at the start of the next room
There is a duplicated damage indicator when Pyromancers uses the attack action of the spell card "Friendly fire"
Upon drawing the 'X2' fate card the Fate Deck total cards are reduced
An unexpected AOE emission tile can appear on the board in certain Act 2 rooms
The 'Corrupt' status tooltip displays outdated information in the 'Revenant' character sheet
Source
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