What changed
1 fix0 additions0 changes0 removals
fixedNow all bosses won't cause damage while they are in the dying animation. This prevents the player from dying even after killing the boss, and also prevents unpredictable bugs. *Fixed bug in the gameover menu. *Now the game will run in windowed mode by default. You can turn fullscreen on by alt+enter. This is temporary, as the player will be able to set this in the option menu in a future update. *Fixed menu bug in the shop and tavern. *Fixed bug where the enemy will stay still after touching the player. *Fixed some visual glitches.
Shadows of Rogue: The Sorcerer's Curse changes
fixedNow all bosses won't cause damage while they are in the dying animation. This prevents the player from dying even after killing the boss, and also prevents unpredictable bugs. *Fixed bug in the gameover menu. *Now the game will run in windowed mode by default. You can turn fullscreen on by alt+enter. This is temporary, as the player will be able to set this in the option menu in a future update. *Fixed menu bug in the shop and tavern. *Fixed bug where the enemy will stay still after touching the player. *Fixed some visual glitches.
*Now all bosses won't cause damage while they are in the dying animation. This prevents the player from dying even after killing the boss, and also prevents unpredictable bugs. *Fixed bug in the gameover menu. *Now the game will run in windowed mode by default. You can turn fullscreen on by alt+enter. This is temporary, as the player will be able to set this in the option menu in a future update. *Fixed menu bug in the shop and tavern. *Fixed bug where the enemy will stay still after touching the player. *Fixed some visual glitches.