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Steam News10 November 20232y ago

Quick adjustments and previews

*Fixed bug where defense attribute was not being used to reduce taken damage. It should make the player more resistant to damage now. *Increased all stats when leveling up. *Cheaper foods in tavern.

Full notes

Full Shadows of Rogue: The Sorcerer's Curse update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFixed bug where defense attribute was not being used to reduce taken damage. It should make the player more resistant to damage now. *Increased all stats when leveling up. *Cheaper foods in tavern. *Gold is now permanent between runs(still working on saving gold after game is closed), so you can use it on next run or in unlockables screen. *Attack damage from enemies reduced a bit. *Added tips screen, explaining some main mechanics. *Unlockables screen PREVIEW added. The unlockable items are still not ready, but can be previewed. *Adjusted some interface elements. *Magnet rod atraction adjusted. *Added option to watch introduction history instead of being auto triggered after starting the game.

Shadows of Rogue: The Sorcerer's Curse changes

fixedFixed bug where defense attribute was not being used to reduce taken damage. It should make the player more resistant to damage now. *Increased all stats when leveling up. *Cheaper foods in tavern. *Gold is now permanent between runs(still working on saving gold after game is closed), so you can use it on next run or in unlockables screen. *Attack damage from enemies reduced a bit. *Added tips screen, explaining some main mechanics. *Unlockables screen PREVIEW added. The unlockable items are still not ready, but can be previewed. *Adjusted some interface elements. *Magnet rod atraction adjusted. *Added option to watch introduction history instead of being auto triggered after starting the game.

*Fixed bug where defense attribute was not being used to reduce taken damage. It should make the player more resistant to damage now. *Increased all stats when leveling up. *Cheaper foods in tavern. *Gold is now permanent between runs(still working on saving gold after game is closed), so you can use it on next run or in unlockables screen. *Attack damage from enemies reduced a bit. *Added tips screen, explaining some main mechanics. *Unlockables screen PREVIEW added. The unlockable items are still not ready, but can be previewed. *Adjusted some interface elements. *Magnet rod atraction adjusted. *Added option to watch introduction history instead of being auto triggered after starting the game.

Source

Steam News / 10 November 2023

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