Full notes
Full Shadows in the Darkness update
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Repeated intro
Hello everyone, The first week has been going smoothly for Shadows in the Darkness and I really appreciate all the feedback I've recieved over the past couple of days. Here's what's in the new update:
What changed
- Gameplay
- Performance
- Fixes
Shadows in the Darkness changes
The global scale of the world was reduced by 15%. -A lot of players reached out and told me that everything in-game felt massive, so I've scaled the world down by 15%. I feel that this has made a huge difference and everything feels much more realistic than before.
Join multiplayer matches that are already in-progress. -Originally, players could only join matches that were in the lobby, so there was a lot of waiting for players in order to start the game. Now, players can start the game, and anytime before the first boss fight, new players can join.
Engine was updated to Unity 2017.2. -This update brings some new performance enhancements to lower end cards such as the GTX 970.
New locomotion option added. -There is now trackpad-based arm swinger, which brings a combination of both the head direction and the position of the finger on the touchpad.
Rotation options added. -You can now select from 45 degree snap, 90 degree snap, and smooth rotation in the lobby.
If players leave mid-game, the difficulty is adjusted accordingly when the next floor is generated.
Fixed arm swinger locomotion not working if the tutorial is played again.
Prevented players from older versions of the game joining players that were using an updated version.
Removed pluses from the level up effect to prevent confusion with 'healing'
Hit reactions of humanoid enemies lowered significantly to be more realistic.
Fixed chests from occasionally disappearing after the player moved far away.
Arm swinger locomotion was made a little bit slower.
I've spent this first week fixing bugs and adding small features (locomotion options, ability to join games in progress, etc.), but I'm going to change my focus to adding and modifying features. There will of course be bug fixes, however now there will be the addition of bigger improvements. Thanks to all who have made videos so far and left reviews, they are really helpful to growing this community. Please leave feedback/suggestions in the Steam forums or on the sub-reddit. -SCORNZ
Source
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