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Steam News23 October 20178y ago

Update 10.22.2017 (multiplayer bug fixes, head-based trackpad locomotion, and small adjustments)

Hello everyone, I've got a small update today, but it brings some important bug fixes and a few additions/adjustments. Here's what's in it: Head-based trackpad locomotion was added.

Full notes

Full Shadows in the Darkness update

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Repeated intro

Hello everyone, I've got a small update today, but it brings some important bug fixes and a few additions/adjustments. Here's what's in it:

What changed

8 fixes1 addition0 changes1 removal
  • Gameplay
  • Fixes
  • Server
addedHead-based trackpad locomotion was added. - This can be changed in the lobby along with regular trackpad movement and a head-based 'arm swinger' option.
fixedFixed match name not being the player's name and always being 'default'.
fixedFixed health bar not updating correctly for enemies in multiplayer.
fixedFixed enemy's sword dealing damage even after death in multiplayer.
fixedFixed gas-filled enemies not going through their death animation correctly across all clients.
fixedMade chests much easier to open and fixed bug where players could only open chests by grabbing the lock.

Shadows in the Darkness changes

addedHead-based trackpad locomotion was added. - This can be changed in the lobby along with regular trackpad movement and a head-based 'arm swinger' option.
fixedFixed match name not being the player's name and always being 'default'.
fixedFixed health bar not updating correctly for enemies in multiplayer.
fixedFixed enemy's sword dealing damage even after death in multiplayer.
fixedFixed gas-filled enemies not going through their death animation correctly across all clients.
  • Head-based trackpad locomotion was added. - This can be changed in the lobby along with regular trackpad movement and a head-based 'arm swinger' option.

  • There is now a small vibration to indicate when a wand is ready to fire.

  • Modified 'quick-rotate' tutorial for Oculus users to make it more clear.

  • Fixed match name not being the player's name and always being 'default'.

  • Fixed health bar not updating correctly for enemies in multiplayer.

  • Fixed enemy's sword dealing damage even after death in multiplayer.

  • Fixed gas-filled enemies not going through their death animation correctly across all clients.

  • Made chests much easier to open and fixed bug where players could only open chests by grabbing the lock.

  • Fixed bug where the top of the chest's rotation would not properly sync across all clients.

  • Fixed chest positions in the library.

  • Nametags no longer give a shadow showing the word 'null'.

  • Fixed a bug where potions would be seemingly floating in mid-air when a player's inventory was closed in multiplayer.

-SCORNZ

Source

Steam News / 23 October 2017

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