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Steam News21 October 20178y ago

Update 10.21.2017 (new locomotion options, quality settings, and bug fixes)

Hello everyone, It's been a great first couple of days for Shadows in the Darkness and I'm really excited for what's in store.

Full notes

Full Shadows in the Darkness update

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Repeated intro

Hello everyone, It's been a great first couple of days for Shadows in the Darkness and I'm really excited for what's in store. That being said, here's a patch which adds a few features and fixes some of the more apparent bugs:

What changed

2 fixes2 additions2 changes1 removal
  • Store
  • Gameplay
  • UI and audio
  • Fixes
addedHello everyone, It's been a great first couple of days for Shadows in the Darkness and I'm really excited for what's in store. That being said, here's a patch which adds a few features and fixes some of the more apparent bugs:
addedNew locomotion options added. - In the lobby, there are now options to change which type of locomotion is being used. The options are currently trackpad and a head-based 'arm swinger'. You can change these options on the wall beside the 'join game' lever.
fixedFixed bug where graphics would automatically default to the worst option available. - The game's default graphic setting was set to 'Fastest', meaning that there were no shadows, lighting looked weird, and the textures only showed a quarter of their normal quality. The option now defaults to 'Fantastic' and can be changed in the lobby at any time. It should look much better now!
changedTrackpad speeds modified. - Moving forwards will be the fastest direction when using trackpad movement. Strafing will result in a 30% speed reduction, while moving backwards will result in a 65% speed reduction.
fixedFixed bug where player could walk through walls in certain corners at higher speeds.
removedThe 'start game' sword no longer fixes itself to an awkward angle upon grabbing it.

Shadows in the Darkness changes

addedHello everyone, It's been a great first couple of days for Shadows in the Darkness and I'm really excited for what's in store. That being said, here's a patch which adds a few features and fixes some of the more apparent bugs:
addedNew locomotion options added. - In the lobby, there are now options to change which type of locomotion is being used. The options are currently trackpad and a head-based 'arm swinger'. You can change these options on the wall beside the 'join game' lever.
fixedFixed bug where graphics would automatically default to the worst option available. - The game's default graphic setting was set to 'Fastest', meaning that there were no shadows, lighting looked weird, and the textures only showed a quarter of their normal quality. The option now defaults to 'Fantastic' and can be changed in the lobby at any time. It should look much better now!
changedTrackpad speeds modified. - Moving forwards will be the fastest direction when using trackpad movement. Strafing will result in a 30% speed reduction, while moving backwards will result in a 65% speed reduction.
fixedFixed bug where player could walk through walls in certain corners at higher speeds.
  • New locomotion options added. - In the lobby, there are now options to change which type of locomotion is being used. The options are currently trackpad and a head-based 'arm swinger'. You can change these options on the wall beside the 'join game' lever.

  • Fixed bug where graphics would automatically default to the worst option available. - The game's default graphic setting was set to 'Fastest', meaning that there were no shadows, lighting looked weird, and the textures only showed a quarter of their normal quality. The option now defaults to 'Fantastic' and can be changed in the lobby at any time. It should look much better now!

  • Trackpad speeds modified. - Moving forwards will be the fastest direction when using trackpad movement. Strafing will result in a 30% speed reduction, while moving backwards will result in a 65% speed reduction.

  • Fixed bug where player could walk through walls in certain corners at higher speeds.

  • Player now collides with objects in the lobby.

  • The 'start game' sword no longer fixes itself to an awkward angle upon grabbing it.

Thank you all for the suggestions so far, they've been really helpful. I will continue to look around the Steam forums and r/scornz on Reddit for bugs and more suggestions. -SCORNZ

Source

Steam News / 21 October 2017

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