Full notes
Full Shadows Are Alive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
Various bug fixes to the Carnival map and user flow.
Loading screens now wait for all connected
Informational page added with instructions on how to play Tug of War game mode
Informational (green) messages added for user experience at various points
Bumper cars no longer max happiness meter due to double-firing issues
Shift can now play bumper cars claw machine
Shift can now play merry-go-round zombie cannon to knock kids off horses
Stalls - minor adjustments
New shift no longer freezes upon teleporting kids
New shift attacks adjusted (no rush knocking of heroes)
Task system added to heroes on Carnival to help users understand the Tug of War flow
Font sizes increased on tasks for more accessibility
Green messages added to stalls in various languages
Cups and Saucers no longer accessible or locks you in, will be playable soon
End scene messages added to win scenarios on Carnival
Theres much more coming, in fact, we've got an alpha version of the AI Shift for single players and small hero groups who want to take on an AI Shift. It's not in this build but is top priority to improve your gameplay experience and help solo players enjoy Shadows more.
Speak soon, Team Futura :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
