Full notes
Full Shadow Rush update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Some balance changes intended not necessarily to make the game easier, but make the difficulty ramp-up feel smoother:
Reduced damage of Orb, Phantom and Mage enemies, but increased their HP
Reduced prices of Shard Trader by 500 gold, reduced prices of Shard Smuggler by 1000 gold
Poison now does flat damage-over-time as opposed to percentage of HP. Burn still takes off a percentage of total HP, but it has been greatly reduced in effectiveness
Will be making more adjustments as more feedback comes in. Thanks for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
