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Steam News19 November 20169y ago

Patch 0.4.10

Greetings Captains! We're gearing up for release and can't wait to see what you all think of Shadow Heroes once it's out.

Full notes

Full Shadow Heroes: Vengeance In Flames update

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Repeated intro

Greetings Captains! We're gearing up for release and can't wait to see what you all think of Shadow Heroes once it's out. This past week has been pretty intense for all of us here at Allied Games as we are putting together the finishing touches on Chapter 1 of the story. Without further ado, we are introducing the story cutscenes done with VO work as intended from the beginning. Armas and Konraad are looking forward to regale you with their exploits in Hendrika!

What changed

2 fixes5 additions2 changes6 removals
  • Security
  • UI and audio
  • Gameplay
  • Fixes
changedGreetings Captains! We're gearing up for release and can't wait to see what you all think of Shadow Heroes once it's out. This past week has been pretty intense for all of us here at Allied Games as we are putting together the finishing touches on Chapter 1 of the story. Without further ado, we are introducing the story cutscenes done with VO work as intended from the beginning. Armas and Konraad are looking forward to regale you with their exploits in Hendrika!
addedNew FeaturesNew story cutscenes now implemented, complete with voice overs
addedNew FeaturesNew codex category for help, you can quickly reference all game mechanics in there
addedNew FeaturesNew lobby update, host can set bots or closed seats
removedNew FeaturesGame fonts have been updated with custom fonts, no longer default ones
changedNew FeaturesMission 3 level of difficulty now scales based off of your set difficulty

New Features

  • New story cutscenes now implemented, complete with voice overs

  • New codex category for help, you can quickly reference all game mechanics in there

  • New lobby update, host can set bots or closed seats

  • Game fonts have been updated with custom fonts, no longer default ones

  • Mission 3 level of difficulty now scales based off of your set difficulty

  • Mili's radiant blast got balanced to no longer one shot every commander on the field

  • New background music for campaign menu

  • All error messages now go to player chat log

Fixes

  • Mission 3 erroneously started before the conversation was over, it has now been fixed

  • AI Teammates can no longer equip your units

  • Quick match will no longer require you to restart the game in order to find more games after playing a game

  • Fixed a bug where clients would not need to spend money on items, they got them for free

  • Cannons were erroneously present in Mission 3, they have been removed

  • Navigation area has been re-done on all levels, units should no longer get stuck

Feedback

What do you guys think of the new cutscenes along with the VO work?

Source

Steam News / 19 November 2016

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