In this update4
Full notes
Full Sevenfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Sevenfall changes
A new update for the Sevenfall Demo is now live!
Based on the valuable feedback shared by players over the last few days, several gameplay improvements, balance adjustments, interface changes, and bug fixes have been added to further improve the overall experience.
Balance Changes
Catapults now deal more damage and prioritize backline enemies;
Towers received increased attack damage;
Audio / SFX
New attack sounds for allies and enemies;
New enemy death sounds;
Interface
Clicking on a unit on the battlefield to view its HP tooltip can now be closed by clicking anywhere on the battlefield;
Updated the initial tutorial with a visual indicator showing how to upgrade barracks using duplicate cards;
Fixes
Various bugs and screen freeze issues have been fixed.
Thank you all so much for the support and valuable feedback!
Source
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