Full notes
Full Seven: Enhanced Edition update
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What changed
- Gameplay
- UI and audio
- Fixes
Seven: Enhanced Edition changes
Dear Thieves, A couple of months have passed since our latest update, but the wait for the next patch is over, and we would like to introduce you to what we have prepared. Enjoy all the changes and fixes, and do not hesitate to contact us if you'd like us to focus on some particular problems. There are still some issues/requests from you we are working on, but you are always welcome to ask for more :)
IMPORTANT NOTE
You may encounter a slightly longer time of loading your game after patch 1.11 has been applied. After loading is complete, please make sure you resave your progress, and next time loading will come back to its usual.
GAMEPLAY
FIX: Now Skill Chip is hooked in the menu from the very beginning of the game.
FIX: Now Birdcage Arena merchant is friendly to arena guards.
- FIXOccasional problem with having no goods by merchants in Warden's Hold fixed.
- FIXCorrected NPC's action points in Hunters Lodge in Warden's Hold.
- FIXNPC's behaviours while looting things changed. Now if you are stealing items from the bodies, the NPCs can't do it at the same time.
FIX: Alternative attack when using two swords now will work properly.
FIX: NPCs will no longer get stuck on the roof of Biomancers Church in Warden's Hold.
- FIX'Globetrotter' achievement unlocking fixed.
FIX: Fast Travel Panels and Overseers will never miss mapping again.
QUESTS
FIX: "Possession With Intent" quest giver now friendly to the player.
- FIXAutosave after complete quest " Lost Contact " objective added.
FIX: "A Monolithic Mission" mapping will be now correctly displayed.
FIX: "Blind Bessy" quest giver cannot be killed anymore.
FIX: "Graveyard Of Giants And Men" quest giver cannot be killed anymore.
FIX: "The Sozzled Mosquito" quest giver cannot be killed anymore.
FIX: "Lady's Plus One" quest giver cannot be killed anymore.
FIX: "Hide And Seek" quest giver cannot be killed anymore.
- FIXAutosave after completing the quest " Lady's Plus One " added.
- FIXAutosaves added at the end of quest " Thick As Thieves ".
FIX: Now during the quest "Belly Of The Beast" Biomancer Guards will behave properly when attacked.
FIX: It is no longer possible to roll out of the decontamination chamber before the door closes during "Arrival" quest.
FIX: Fist fighters in "Fisticuffs" quest will now fight properly after betting on any of them.
FIX: It is now possible to interact with hunters in "All Aflutter" after helping them.
- FIXAutosave before a fight with the Giant Crab added.
FIX: MDD patrolling Technomagi will now behave appropriately after checking the player for Visa 03.
FIX: Sanctuary's sense mode clues mappings will now behave properly after saving/loading.
FIX: It is now possible to use Chronosphere during last fight.
- FIXMDD quest will now not be added as completed to the journal if it was not started in the first place.
- FIXMappin position fixed on MDD bandit's chief after killing him.
FIX: "A Great Honour" Vault door was not saving properly.
FIX: Objective for seeking Rabbit mark around Top Hat was not succeeded correctly under certain circumstances.
- FIXThe Unclear dialogue of Wildermage prisoner has been tweaked.
FIX: Dialogues between Artanak and Teriel about generators in "Light of The Firefly" quest will now be displayed correctly.
- FIXObjective for finding Gas Mask will now be displayed and removed correctly in " Lost Contact ".
Source
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