In this update7
Full notes
Full Seven Cities update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Fixes
- Gameplay
Seven Cities changes
Seven Cities – Patch Notes v0.2.05
Today’s patch brings important fixes to progression stability, activities, and enemy handling — along with a rework to Life Shield gear and a few polish touches. Thanks again for your ongoing feedback!
💾 Progression & Stability Fixes
Fixed an issue with duplicate UUIDs that could cause specialization points to be lost when invested and refunded.
🛡️ Life Shield Equipment Rebalance
Low health bonus range updated: ➜ From 1.5–2.5 ➜ 1.0–3.0
High health bonus range updated: ➜ From 7–9 ➜ 21–23
Max health scaling ratio increased: ➜ From 0.15 ➜ 0.225
🎯 Activity Fixes – Spawns & Labels
🧨 Bomb Activities Fixed enemy spawns and label display:
5th Avenue
Night
Madison
Sunset
📦 FindChest Activities
Fixed enemy spawns and label display:
Madison
Sunset
5th Avenue
Night
📸 Camera Activities
Fixed missing label on 5th Avenue
⚙️ System & Visual Improvements
Hot fixed activity system
Improved enemy pool system for better performance
Reduced the size of health and shield holographic boxes
Added number formatting for values above 100K for clearer readability
Source
Changelog.gg summarizes and formats this update. How we read updates.
