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Steam News26 May 20251y ago

Major Update 2 : Content update and fix

🛠️ Seven Cities – Patch Notes v0.2.4 Today’s update is focused on improving combat flow and reducing overwhelming enemy pressure. You should now experience more strategic, pack-based encounters.

In this update4

Full notes

Full Seven Cities update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions7 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • Performance
  • UI and audio
  • Fixes
changed🎮 Gameplay ImprovementsAdjusted enemy pacing to reduce overload and promote cleaner pack-to-pack combat flow.
changed🎮 Gameplay ImprovementsSubway C1: Increased the size of the second room for better gameplay spacing.
changed🎮 Gameplay ImprovementsSunrise Story Map: Updated enemy spawner to reduce the number of Explosive Guardians.
removed🎮 Gameplay ImprovementsShotgun animation updated — no longer requires holding right-click to fire the first shot.
fixed🎮 Gameplay ImprovementsFixed second melee animation not dealing damage properly.
added💥 Grenade Specialization ReworkRank 2: Add extra projectiles

Seven Cities changes

changedAdjusted enemy pacing to reduce overload and promote cleaner pack-to-pack combat flow.
changedSubway C1: Increased the size of the second room for better gameplay spacing.
changedSunrise Story Map: Updated enemy spawner to reduce the number of Explosive Guardians.
removedShotgun animation updated — no longer requires holding right-click to fire the first shot.
fixedFixed second melee animation not dealing damage properly.

🛠️ Seven Cities – Patch Notes v0.2.4

Today’s update is focused on improving combat flow and reducing overwhelming enemy pressure. You should now experience more strategic, pack-based encounters. Let us know how it feels — your feedback is essential in shaping the future of Seven Cities!

🎮 Gameplay Improvements

  • Adjusted enemy pacing to reduce overload and promote cleaner pack-to-pack combat flow.

  • Subway C1Increased the size of the second room for better gameplay spacing.
  • Sunrise Story MapUpdated enemy spawner to reduce the number of Explosive Guardians.
  • Shotgun animation updated — no longer requires holding right-click to fire the first shot.

  • Fixed second melee animation not dealing damage properly.

💥 Grenade Specialization Rework

  • Specialization nodes for Grenades have been redistributed for better progression:

  • Rank 1: Increase explosion radius

  • Rank 2: Add extra projectiles

  • Rank 3: Enable pooling (better control / optimization)

🔧 Crafting & Codex

  • Crafting of handguns is now available in the crafting system.

  • Updated craft reroll level 20 display in E-ARPIX progression.

  • Codex panelAdded localization and info on how to obtain materials.

🧪 Bug Fixes & Balancing

  • Fixed Explosive Guardian dealing damage after death or while invisible.

  • Fixed force chase bug where enemies aggressively pursued the player improperly.

  • Reduced HP for enemies under level 5 for smoother early-game combat.

  • Scorepod damage increased from 3 ➜ 8

Thank you so much for your precious feedback, it means the world for us!

IMV Team <3

Source

Steam News / 26 May 2025

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