Full notes
Full Setback™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Hi!
We're one month into the new year and we've been hard at work, when this post goes live, so will a new public playtest, and this playtest will be the debut of two new items: The Orbital Strike, and the Gravity Well.
New Items
Orbital Strike
The Orbital Strike is a threat worth respecting. Aim and fire to place a target for the strike to hit. Anyone brave (dumb) enough to stick around will be hit by the unyielding force of space and time crashing in from above.
Gravity Well
Take a knee as you're crushed under the unbearable weight of the gravity well. Do you like freely moving along the Z axis? Well too bad nerd. Anyone or anything caught in the gravity will come crashing down to earth and get stunned when they hit the ground. Need to make a grand escape? Cross a gap and use a Gravity Well to block your opponents from following you over it!
What's that? It looks like your cardio has been paying off!
We're currently in the middle of reworking several aspects of Setback's movement. This means several new mechanics, as well as revamps of existing mechanics. One notable change is that our target movement system doesn't use stamina.
So for now, while we move towards our new movement, we've decided to turn off stamina. This means there's no reason to not just sprint all the time, but oh well.
Please Wishlist
Seriously, it means a lot. How much? Well from now on, anyone with Setback on their wishlist will receive a permanent +20% XP boost. You're welcome, shake my hand.
Your's truly,
Oliver M. B. Nakken
Leading Game Designer Riddlebit Software
Source
Changelog.gg summarizes and formats this update. How we read updates.
