Full notes
Full Server Farm Idle update
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Repeated intro
Hey all, I wanted to highlight a big update that just went live, and give you a sense of what's coming next.
What changed
- UI and audio
- Events
- Gameplay
- Balance
Server Farm Idle changes
This is the biggest update since launch. Two brand-new events, a redesigned research tree, full localization, and quality-of-life improvements throughout. Here's everything that's new.
NEW: Puzzles Event
Collect 75 unique puzzle pieces across 5 themed boards. Pieces drop from chests, monitor purchases, achievements, prestige resets, and random on-screen spawns. Every completed puzzle grants a permanent production and click-rate bonus, and finishing all five unlocks the Master Solver +50% production bonus.
NEW: RL Self-Drive Training Event
Click bubbles spawning from your floor buildings to collect Data Tokens, then spend them to train a self-driving car across 100 generations of a procedural maze. Watch the racing line sharpen as noise drops each generation. Add the Auto-Collector and Auto-Trainer upgrades to automate it, and earn a +30% global production reward on full completion.
NEW: 7-Language Localization
The game is now fully playable in English, Español, Deutsch, Français, Italiano, Português, and Polski. Your system language is auto-detected on first launch, and you can switch any time from the Settings tab.
NEW: Endgame Ascend Gate
The final ASCEND now includes singularity at 100 percent, all puzzles complete, and RL training complete. Progress bars in Room 5 track all three gates at a glance.
POLISH
The Research tab has been redesigned as a left-to-right tech tree with per-effect pixel icons.
Windowed/Full Screen Mode settings added
Plus a stack of refinements:
Two new prestige upgrades: Puzzle Refinement and Research Acceleration
Audio sliders for Master, SFX, and Music in Settings
Garage monitors now glow blue and connect to the laptop via pulsing cables
A 6-step guided tutorial for new players
Saved buy-amount preference now persists across sessions
What's coming next
A second world. Once you reach Singularity, you'll be able to expand beyond the garage into a whole new area, coming as free DLC.
Two more event mini-games are also in the works, in the same spirit as the Puzzles and RL training events.
This is a solo project, and honestly the best way you can help it improve is by telling me what's working and what isn't. If you've got feedback, ideas, or you've hit a bug, drop a comment or post in the discussions. I read everything, and a lot of what's in this update came directly from player suggestions.
More to share soon. Thanks for playing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
