In this update5
Full notes
Full Server Farm Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Gameplay
Server Farm Idle changes
A new meta-progression layer, a reinforcement-learning training event, monitor visualization, full 7-language localization, and lots of polish.
NEW: Puzzles Event
Collect 75 unique puzzle pieces across 5 themed boards.
Pieces drop from chests, monitor purchases, achievements, prestige resets, and random on-screen spawns.
Each completed puzzle grants permanent production + click-rate bonuses.
Complete all 5 for the Master Solver +50% production bonus.
NEW: RL Self-Drive Training Event
Click bubbles spawning from your floor buildings to collect Data Tokens.
Spend tokens to train a self-driving car through 100 generations of a procedural maze.
Watch the car's racing line improve as noise drops each generation.
Two automation upgrades: Auto-Collector and Auto-Trainer.
+30% global production reward on full training completion.
NEW: 7-Language Localization
English, Espanol, Deutsch, Francais, Italiano, Portugues, Polski.
Auto-detects your system language on first launch.
Change any time from the Settings tab.
NEW: Endgame Ascend Gate
The final ASCEND button now requires three conditions: Singularity 100%, all puzzles complete, and RL training complete.
Progress bars in Room 5 show all three gates at a glance.
POLISH
Research tab redesigned as a left-to-right tech tree with per-effect pixel icons.
Two new prestige upgrades: Puzzle Refinement and Research Acceleration.
Settings tab adds audio sliders (Master / SFX / Music).
Monitors in the garage now glow blue and connect to the laptop via pulsing cables.
6-step guided tutorial for new players.
Saved buy-amount preference now persists across sessions.
Thanks for playing. Let us know what you think.
Source
Changelog.gg summarizes and formats this update. How we read updates.
