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Steam News29 October 20178y ago

Demo update 2.07 + news regarding beta testing

It's been a while, but the next demo update is finally here! Complete changelog: Added a new event in the pub. Slightly improved dungeon movements when using a controller.

Full notes

Full Serment - Contract with a Devil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions9 changes3 removals
  • Events
  • Gameplay
  • Fixes
  • Balance
  • Store
  • Compatibility
addedComplete changelog:Added a new event in the pub.
changedComplete changelog:Slightly improved dungeon movements when using a controller.
addedComplete changelog:Added default commands in battle if the player's mouse is inactive.
addedComplete changelog:Added remappable keyboard controls - Can be found in the "Gameplay" config panel (Experimental).
changedComplete changelog:Improved Maria's sprite.
fixedComplete changelog:Fixed some minor bugs.
required G amount for the 2nd payment from 14,00010required G amount for the 2nd payment from 14, increased, buff

Serment - Contract with a Devil changes

addedAdded a new event in the pub.
changedSlightly improved dungeon movements when using a controller.
addedAdded default commands in battle if the player's mouse is inactive.
addedAdded remappable keyboard controls - Can be found in the "Gameplay" config panel (Experimental).
changedImproved Maria's sprite.

It's been a while, but the next demo update is finally here!

Complete changelog:

  • Added a new event in the pub.

  • Slightly improved dungeon movements when using a controller.

  • Added default commands in battle if the player's mouse is inactive.

  • Added remappable keyboard controls - Can be found in the "Gameplay" config panel (Experimental).

  • Improved Maria's sprite.

  • Fixed some minor bugs.

  • Reduced Rocky's STR and HP.

  • Reduced Land Turtle's HP.

  • Reduced required G amount for the 2nd payment from 14,000 to 10,000.

  • Reduced the number of fishing spots to 4.

  • Damage penalty due to level difference is now capped at -30% instead of -50%.

  • Removed walking time inside the dungeon.

  • Increased amount of time passed after a battle to compensate for the above change.

  • Party members now no longer leave the party when visiting the shop.

  • Closing the status screen no longer resets the selected character if she's still in the party.

  • Improved equipment stats preview when shopping/crafting (Will now show the difference of each individual stat).

  • Added a scripted end for Kiku's battle on day 2.

  • Added keyboard hotkeys for battle menu - remappable in "Gameplay" config panel.

There will be at least 1 more major update for the demo before/during the full game's release, which will include additional events, new crafting mechanics, the codex and some other things. As for the beta testing, unfortunately, after a lot of discussions, we have decided to not make the testing process public. Everything will be done internally by our and Sekai Project's QA team instead. We apologize if this disappoints any of you, but please rest assured that we will do our very best to make a high quality release worthy of your time.

Source

Steam News / 29 October 2017

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