Full notes
Full Septic Savages update
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What changed
- Gameplay
Some players may have noticed that the mouse didn't work properly in "Sharkie's Supplies" while playing arcade mode. While it's just a minor bugfix, the issue itself could cause major gameplay issues and we're glad to have it resolved. Other than this Update 1.12 doesn't really bring anything new to the table for Septic Savages. The next major issue we want to deal with is adding a little more variety to gameplay by introducing special torpedo pickups that allow you to shoot a different kind of projectile for a limited time. No exact plans have been made yet, but an example might be a special "fire torpedo" that explodes into flaming shards every time it comes into contact with an enemy. Beyond this we're hoping to introduce new enemies into the game at some point as well. Septic Savages has already become our most-updated title to date, so we feel good about the rate at which we're dealing with issues. In order to be able to continue production on new projects, however, please be understanding that it can take time to release updates for the game, especially updates that bring new content. Until then we hope you continue to enjoy the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
