Sepia Tears: Reprise Edition is lauching this Fall!
The title says it all! Reprise Edition is finally complete, and it's scheduled to launch this Fall. Wishlist it here: https://store.steampowered.com/app/867860/Sepia_Tears_Reprise_Edition/ Or pre-order on itch.
Full notes
Full Sepia Tears update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions4 changes0 removals
Store
Gameplay
UI and audio
changedThe title says it all! Reprise Edition is finally complete, and it's scheduled to launch this Fall . Wishlist it here: https://store.steampowered.com/app/867860/Sepia_Tears_Reprise_Edition/ Or pre-order on itch.io (you'll get a Steam key): https://scarletstring.itch.io/sepia-tears-reprise-edition As a reminder, this DLC includes the full original story, in addition to...
addedThree new chapters, bringing the story to a total of 50,000 words (original length was 40,000 words)
addedFour new CGs included in the bonus chapters
changedLots more sound effects and atmospheric audio
changedNewly polished UI, scene transitions, and other visual effects
changedThanks for sticking with us through this project! I personally hope you enjoy reading it as much as I enjoyed writing it. This release will mark the end of Sepia Tears as a franchise, but stay tuned for more gamedev announcements in late 2019/early 2020!
Sepia Tears changes
changedThe title says it all! Reprise Edition is finally complete, and it's scheduled to launch this Fall . Wishlist it here: https://store.steampowered.com/app/867860/Sepia_Tears_Reprise_Edition/ Or pre-order on itch.io (you'll get a Steam key): https://scarletstring.itch.io/sepia-tears-reprise-edition As a reminder, this DLC includes the full original story, in addition to...
addedThree new chapters, bringing the story to a total of 50,000 words (original length was 40,000 words)
addedFour new CGs included in the bonus chapters
changedLots more sound effects and atmospheric audio
changedNewly polished UI, scene transitions, and other visual effects
Three new chapters, bringing the story to a total of 50,000 words (original length was 40,000 words)
Four new CGs included in the bonus chapters
Remastered soundtrack (with the option to switch back to the original, if desired)
Handdrawn background art to replace the old stock photos
Lots more sound effects and atmospheric audio
Newly polished UI, scene transitions, and other visual effects
Thanks for sticking with us through this project! I personally hope you enjoy reading it as much as I enjoyed writing it. This release will mark the end of Sepia Tears as a franchise, but stay tuned for more gamedev announcements in late 2019/early 2020!