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Steam News14 May 20188y ago

Week 2: Sorting Through the UI

Last week was somewhat quiet — spent some time learning Ren'Py things that I probably should have known the first time around. Ren'py's new built-in UI is a lot cleaner than the old one.

Full notes

Full Sepia Tears update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
addedLast week was somewhat quiet — spent some time learning Ren'Py things that I probably should have known the first time around. Ren'py's new built-in UI is a lot cleaner than the old one. I've started rebuilding the menu screens to fit the new UI. As an example, here's the old music room...
addedAnd here's the new one!
fixedI fixed some obvious problems, like how the original music room spoiled the names of songs you hadn't unlocked yet. But, I'm still not much of a designer, so it will take some trial and error. - @scarlet_string

Sepia Tears changes

addedLast week was somewhat quiet — spent some time learning Ren'Py things that I probably should have known the first time around. Ren'py's new built-in UI is a lot cleaner than the old one. I've started rebuilding the menu screens to fit the new UI. As an example, here's the old music room...
addedAnd here's the new one!
fixedI fixed some obvious problems, like how the original music room spoiled the names of songs you hadn't unlocked yet. But, I'm still not much of a designer, so it will take some trial and error. - @scarlet_string

Last week was somewhat quiet — spent some time learning Ren'Py things that I probably should have known the first time around. Ren'py's new built-in UI is a lot cleaner than the old one. I've started rebuilding the menu screens to fit the new UI. As an example, here's the old music room...

And here's the new one!

I fixed some obvious problems, like how the original music room spoiled the names of songs you hadn't unlocked yet. But, I'm still not much of a designer, so it will take some trial and error. - @scarlet_string

Source

Steam News / 14 May 2018

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