In this update2
Full notes
Full Separated update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Separated changes
We Keep Refining!
Hello again! Based on your feedback, we balanced the difficulty across all levels, especially Levels 3 and 4. We will continue balancing the game.
Changelog
In Normal mode, we removed the mechanic that made the ghost angrier over time during the same session, as it felt unfair since puzzle solutions are randomly generated.
Increased resting times.
In Level 3:
Lowered the time required to hold the garage door open to escape.
In Hidden Symbols with UV Photos: Made the locations shown in the Polaroid photos more apparent.
In Level 4:
Removed the Safe puzzle.
What's next
We are aware of players' frustration with the ghost and its inconsistent behavior, and we will address this issue thoroughly in the next update, which will be released very soon. We will also make the game more accessible by adding the following modes: Puzzles-only, Easy, Normal, and Hardcore, and heavily tune the puzzles and ghost behavior for each difficulty to ensure a satisfying experience for everyone.
Yousef Badr & Youssef Fekky
Twisted Realm
Source
Changelog.gg summarizes and formats this update. How we read updates.
