Full notes
Full Sentient Noir update
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What changed
- Gameplay
- Performance
Sentient Noir changes
DEMO UPDATE V2
Hi guys, we're happy to announce that version 2 of our demo has been released for you to play. This build has a lot of improvements we think you guys would love. So here's what we've got so for:
New lighting and particle FX for characters and environments
New idle and intro animations for prologue
polish to combo attacks for Huru
Huru now can take up to 4 hits during her base state
new soundtrack added to Winter street
Gun shop! You can purchase guns at the store if you're adventurous enough!
Huru now has gunslinger mechanics!
You can now access the alleyway and the Spot Plaza areas
More tutorials have been added
Overall optimization
I'm sure there's more we've left out but this list should hold some weight as to why to upgrade your demo. We genuinely hope you have a great time with the game as we think we're finally seeing the fun-factor in this project.
Again, any questions, constructive feedback would be appreciated. And if you like what we're making, then please go ahead and share your enthusiasm with your friends and families.
For the players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
