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Steam News12 June 202622d ago

Studio Mode Update, Fixes & Improvements

Youtube Video showing new Cam Features and Wetness R&D Steam post image 🏝️Build v0.8.6.8 Patch Notes Improvements Story Mode & General Fixed Elena's quest line.

In this update10

Full notes

Full Sensual Adventures - Treasure Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes11 additions10 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Events
fixedStory Mode & GeneralFixed Elena's quest line. Complete 3 hunting quests with Lonna and wait one day to receive her message.
fixedStory Mode & GeneralFixed an issue where Jasmine's herb gathering quest could be missing required herbs.
changedStory Mode & GeneralImproved memory management in the main level, resulting in significantly fewer artifacts left on the ground.
changedStory Mode & GeneralImproved grass generation.
fixedStory Mode & GeneralFixed vegetation covering the Lighthouse path.
fixedStory Mode & GeneralFixed several floating houses.

Sensual Adventures - Treasure Island changes

fixedFixed Elena's quest line. Complete 3 hunting quests with Lonna and wait one day to receive her message.
fixedFixed an issue where Jasmine's herb gathering quest could be missing required herbs.
changedImproved memory management in the main level, resulting in significantly fewer artifacts left on the ground.
changedImproved grass generation.
fixedFixed vegetation covering the Lighthouse path.

Youtube Video showing new Cam Features and Wetness R&D Steam post image

🏝️Build v0.8.6.8 Patch Notes

Improvements

Story Mode & General

  • Fixed Elena's quest line. Complete 3 hunting quests with Lonna and wait one day to receive her message.

  • Fixed an issue where Jasmine's herb gathering quest could be missing required herbs.

  • Tourists are now hidden during cutscenes (temporary fix).

  • Improved memory management in the main level, resulting in significantly fewer artifacts left on the ground.

  • Improved grass generation.

  • Fixed vegetation covering the Lighthouse path.

  • Fixed several floating houses.

  • Fixed incorrect smiles/facial expressions on some characters.

  • Numerous smaller bug fixes and improvements.

Studio Mode

  • Added a filter button to hide male positions.

  • Cameras can now be keyframed at the same location, making hold/wait effects much easier to create.

  • Roll and Zoom values are now properly included in keyframes.

  • Added a new playback mode that loops movies while hiding the HUD and cameras.

  • You can now hide objects associated with poses (cars, walls, furniture, etc.).

  • Added a new mouse & keyboard Gizmo to help move selected objects.

  • Reduced the movement speed of directional object controls for better precision.

  • Fixed prop filtering issues.

  • Fixed a bug where the customisation menu would sometimes remain visible.

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Upcoming Features

Work is currently underway on:

  • A brand-new phone interface with major quality-of-life improvements:

  • Time Skip

  • Fast Travel

  • Vehicle Calling & Selection

  • And more

  • Drip effects

  • Music and ambient sound systems

  • A new world map with improved quest tracking

  • Additional Studio Mode poses

  • New Studio Mode maps

  • The map will be improved

  • Quest Display & Tracking will be improved

  • A lot more Customization assets will be added soon

  • The Crowd System will be worked on a lot. With Activities and Interactions. And yes, of course, also Sex! 😏

  • Boats will all be drivable

  • The world will get many more Animals & Interactions

  • Procedural events & encounters in general

  • Boob & Ass Size scaling soon in Story Mode as well

  • Preparing for the upcoming custom climax VFX system

  • Futa Amulet powers

  • Improved Cumshot Visuals

  • Bystander Animations for StudioMode (for example, Idle and Dancing)

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Known Issues

  • Skeleton navigation still requires improvements and may occasionally stop moving or become idle.

  • Deer are currently missing for the "HelloDeer" quest. Multiple fixes are being worked on.

  • Some camera transitions remain too abrupt and are being refined.

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Important

Please start a new game or use one of the save files provided with this build. Using saves from older versions may result in a corrupted game state.

Also, provided Savegames are possibly in another mode than you are playing! Check in Settings "Futa Mode on/off" for your preference!

Thank you for your support, and enjoy the update!

---

Research Wetness System:

This system does not use known approaches like scrolling textures or flip books, but a tailored noise function that gives us a lot of control at runtime for the size of drips, static/moving drops, trail lengths, etc.

Not only is it flexible, but also very well optimised. And it can be used for many things!

  • Characters & Objects: Wetness & Dirt/Dust/whatever

  • Combine those 2: imagine Carwash 🥰

Mocap Teaser

So, we went ahead and had another couple of Mocap Sessions. Not only did we record more general Crowd animations, but also some more... hot stuff! Or rather: wet stuff! That will be lovely once we combine it with the Wetness System 😏🥳

Disclaimer: Poledance was not done from us! Was actually the only one I found online that can be purchsed. Rest was all done in-House!

And of course, we will make some nice clips with those animations in the future.

We hope you like this update and that you have a wonderful weekend ahead 🏝️🍹

All the very best, PM & Team

Source

Steam News / 12 June 2026

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