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Steam News6 May 20233y ago

Big update!

Patch Notes 1.04 Big additions: • Daily and weekly tasks; • In-game achievements; • Steam achievements; • In-game mail; • New units - Thunderstorm and Spark; • New hero cards.

Full notes

Full Sefirot Shards update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedBig additions: • Daily and weekly tasks; • In-game achievements; • Steam achievements; • In-game mail; • New units - Thunderstorm and Spark; • New hero cards.
addedAdded: • Upgrading cards up to level 12; • New hero talents, due to which the invested talent points have been reset; • Enemy squads can now have heroes, with their cards and talents; • New item - "Talent Book" that adds extra talent points; • New item - "Exp Scroll" that adds extra hero Exp; • New difficulty level for bosses and hardened ones - "Nightmare"; • Recommended deck strength values for quests.
addedChanges: • Rebalanced all units and hero cards; • Changed the set of parameters for cards "Tormentor's Blow", "Twisted Bolt", "Help of the Forest", "Scythe of Death", "Incineration", "Wrath of the Titans"; • Rebalanced unit items and introduced a new "red" item tier; • Rebalanced hardened ones, and some of them have been removed; • Cooldown time of bosses and hardened ones now depends on the last completed difficulty; • Transitioned from card strength system to level system for units (the increase of which unlocks rune slots and increases unit HP); • Collection now displays unit rarity also in text; • Main and side quests are now visually separated; • Removed repeating daily quests from some NPCs and replaced them with normal quests; • Reorganized the main interface (HUD); • PvP is now only available with a full deck; • PvP matches now net more PvP coins; • Double reward for the first three PvP matches per day; • Other players being in search of a PvP match is now indicated on the PvP button; • At the end of each PvP season, players are awarded with shards depending on their position in the leaderboard; • Overhauled all items in the premium store.
fixedBug fixes and minor changes: • Hero talents now display the value for the next level even if there are not enough points to upgrade them; • Global map can no longer be closed with an X button while moving between locations; • In collection, when displaying full info about units - unsummoned units' cards are no longer displayed behind the unit name; • Fixed a sequence error in "Sweet Gold" quest; • Missing non-localized texts; • Corrections in certain card descriptions; • Renamed "disintegrate" to "sell" in inventory; • Transmutation cards in respective places now have rectangular shapes, instead of square.

Sefirot Shards changes

addedBig additions: • Daily and weekly tasks; • In-game achievements; • Steam achievements; • In-game mail; • New units - Thunderstorm and Spark; • New hero cards.
addedAdded: • Upgrading cards up to level 12; • New hero talents, due to which the invested talent points have been reset; • Enemy squads can now have heroes, with their cards and talents; • New item - "Talent Book" that adds extra talent points; • New item - "Exp Scroll" that adds extra hero Exp; • New difficulty level for bosses and hardened ones - "Nightmare"; • Recommended deck strength values for quests.
addedChanges: • Rebalanced all units and hero cards; • Changed the set of parameters for cards "Tormentor's Blow", "Twisted Bolt", "Help of the Forest", "Scythe of Death", "Incineration", "Wrath of the Titans"; • Rebalanced unit items and introduced a new "red" item tier; • Rebalanced hardened ones, and some of them have been removed; • Cooldown time of bosses and hardened ones now depends on the last completed difficulty; • Transitioned from card strength system to level system for units (the increase of which unlocks rune slots and increases unit HP); • Collection now displays unit rarity also in text; • Main and side quests are now visually separated; • Removed repeating daily quests from some NPCs and replaced them with normal quests; • Reorganized the main interface (HUD); • PvP is now only available with a full deck; • PvP matches now net more PvP coins; • Double reward for the first three PvP matches per day; • Other players being in search of a PvP match is now indicated on the PvP button; • At the end of each PvP season, players are awarded with shards depending on their position in the leaderboard; • Overhauled all items in the premium store.
fixedBug fixes and minor changes: • Hero talents now display the value for the next level even if there are not enough points to upgrade them; • Global map can no longer be closed with an X button while moving between locations; • In collection, when displaying full info about units - unsummoned units' cards are no longer displayed behind the unit name; • Fixed a sequence error in "Sweet Gold" quest; • Missing non-localized texts; • Corrections in certain card descriptions; • Renamed "disintegrate" to "sell" in inventory; • Transmutation cards in respective places now have rectangular shapes, instead of square.

Patch Notes 1.04

Big additions: • Daily and weekly tasks; • In-game achievements; • Steam achievements; • In-game mail; • New units - Thunderstorm and Spark; • New hero cards.

Added: • Upgrading cards up to level 12; • New hero talents, due to which the invested talent points have been reset; • Enemy squads can now have heroes, with their cards and talents; • New item - "Talent Book" that adds extra talent points; • New item - "Exp Scroll" that adds extra hero Exp; • New difficulty level for bosses and hardened ones - "Nightmare"; • Recommended deck strength values for quests.

Changes: • Rebalanced all units and hero cards; • Changed the set of parameters for cards "Tormentor's Blow", "Twisted Bolt", "Help of the Forest", "Scythe of Death", "Incineration", "Wrath of the Titans"; • Rebalanced unit items and introduced a new "red" item tier; • Rebalanced hardened ones, and some of them have been removed; • Cooldown time of bosses and hardened ones now depends on the last completed difficulty; • Transitioned from card strength system to level system for units (the increase of which unlocks rune slots and increases unit HP); • Collection now displays unit rarity also in text; • Main and side quests are now visually separated; • Removed repeating daily quests from some NPCs and replaced them with normal quests; • Reorganized the main interface (HUD); • PvP is now only available with a full deck; • PvP matches now net more PvP coins; • Double reward for the first three PvP matches per day; • Other players being in search of a PvP match is now indicated on the PvP button; • At the end of each PvP season, players are awarded with shards depending on their position in the leaderboard; • Overhauled all items in the premium store.

Bug fixes and minor changes: • Hero talents now display the value for the next level even if there are not enough points to upgrade them; • Global map can no longer be closed with an X button while moving between locations; • In collection, when displaying full info about units - unsummoned units' cards are no longer displayed behind the unit name; • Fixed a sequence error in "Sweet Gold" quest; • Missing non-localized texts; • Corrections in certain card descriptions; • Renamed "disintegrate" to "sell" in inventory; • Transmutation cards in respective places now have rectangular shapes, instead of square.

Source

Steam News / 6 May 2023

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