What changed
1 fix1 addition1 change0 removals
addedAdditions: • Modifications for all cards - after reaching the 12th level, cards can now be enhanced even further (in the card interface); • New card interface (click a card in the collection to enter); • 18 new legendary hero cards; • New legendary unit of the Elemental Spirits faction - Heart of the Volcano; • New level of equipment upgrade for units - Gold; • New difficulty level for Hardened Ones.
changedChanges: • Increased maximum hero level to 130; • Increased maximum level of hero card elements to 15; • With the addition of card modifications, units can now be upgraded up to level 15, and low rarity units now have more rune slots; • Removed restrictions for upgrading equipment for units of Common rarity; • Removed all Common and some Uncommon hero cards, with 4 previously Common hero cards becoming Uncommon; • Reduced hero level requirements for card level upgrades (card level 12 is now available at hero level 70); • Increased number of PvP battles with double reward per day from 2 to 5; • Increased rewards for some achievements; • Increased rewards for daily and weekly tasks; • Increased rewards in the battle pass; • Increased daily gift in the shop; • Increased rewards for some quests and chests; • Reworked hero card acquisition quest chain; • Increased chance of high-level equipment appearing in the shop; • Expanded shop assortment; • Elemental attack now boosts healing of cards with 50% efficiency; • Hero talent upgrades now cost more talent points; • Reworked economy and balance; • Improved interface.
fixedFixes: • Fixed error with upgrading Red unit equipment; • Fixed error with rounds in a debuff rune; • Fixed several other minor issues.
Sefirot Shards changes
addedAdditions: • Modifications for all cards - after reaching the 12th level, cards can now be enhanced even further (in the card interface); • New card interface (click a card in the collection to enter); • 18 new legendary hero cards; • New legendary unit of the Elemental Spirits faction - Heart of the Volcano; • New level of equipment upgrade for units - Gold; • New difficulty level for Hardened Ones.
changedChanges: • Increased maximum hero level to 130; • Increased maximum level of hero card elements to 15; • With the addition of card modifications, units can now be upgraded up to level 15, and low rarity units now have more rune slots; • Removed restrictions for upgrading equipment for units of Common rarity; • Removed all Common and some Uncommon hero cards, with 4 previously Common hero cards becoming Uncommon; • Reduced hero level requirements for card level upgrades (card level 12 is now available at hero level 70); • Increased number of PvP battles with double reward per day from 2 to 5; • Increased rewards for some achievements; • Increased rewards for daily and weekly tasks; • Increased rewards in the battle pass; • Increased daily gift in the shop; • Increased rewards for some quests and chests; • Reworked hero card acquisition quest chain; • Increased chance of high-level equipment appearing in the shop; • Expanded shop assortment; • Elemental attack now boosts healing of cards with 50% efficiency; • Hero talent upgrades now cost more talent points; • Reworked economy and balance; • Improved interface.
fixedFixes: • Fixed error with upgrading Red unit equipment; • Fixed error with rounds in a debuff rune; • Fixed several other minor issues.
Additions: • Modifications for all cards - after reaching the 12th level, cards can now be enhanced even further (in the card interface); • New card interface (click a card in the collection to enter); • 18 new legendary hero cards; • New legendary unit of the Elemental Spirits faction - Heart of the Volcano; • New level of equipment upgrade for units - Gold; • New difficulty level for Hardened Ones.
Changes: • Increased maximum hero level to 130; • Increased maximum level of hero card elements to 15; • With the addition of card modifications, units can now be upgraded up to level 15, and low rarity units now have more rune slots; • Removed restrictions for upgrading equipment for units of Common rarity; • Removed all Common and some Uncommon hero cards, with 4 previously Common hero cards becoming Uncommon; • Reduced hero level requirements for card level upgrades (card level 12 is now available at hero level 70); • Increased number of PvP battles with double reward per day from 2 to 5; • Increased rewards for some achievements; • Increased rewards for daily and weekly tasks; • Increased rewards in the battle pass; • Increased daily gift in the shop; • Increased rewards for some quests and chests; • Reworked hero card acquisition quest chain; • Increased chance of high-level equipment appearing in the shop; • Expanded shop assortment; • Elemental attack now boosts healing of cards with 50% efficiency; • Hero talent upgrades now cost more talent points; • Reworked economy and balance; • Improved interface.
Fixes: • Fixed error with upgrading Red unit equipment; • Fixed error with rounds in a debuff rune; • Fixed several other minor issues.
P.S. Those willing to discuss the update and other aspects of the game are welcome to join the discussions on the Steam community! Please report encountered bugs there as well.
Best regards, Team Game.