What changed
1 fix0 additions0 changes0 removals
fixedBug fixes: Fixed a bug where the player could get stuck after having the crafting table destroyed by another player; Fixed a bug where the language flag displayed was different than the current language; Fixed an issue where the Ceratos would be invisible at a certain distance; Fixed a bug where the Farora would generate two gates in multiplayer; Fixed a bug where the backpack would not open during the tutorial if the settings menu was opened and quit without applying new values in the main menu; Fixed a bug where the arc line for blink movement or construction would cause several unwanted behaviors; Fixed an issue where the blink mode was be hindered, and changed several ground settings; Fixed a bug where the deployable shield would not block bullets; Fixed a bug where the Commander Holquist would teleport to weird locations; Fixed several locations where colliders hindered player movement; Fixed several footsteps settings issues; Fixed several network issues; Fixed several other errors; Improvements and changes: Optimized rendering and particle effects; Optimized environments; Added shaking to the drop pod sequence; Changed several player voices; Changed the multiplayer saving system so remote players will no longer save quest progress; Will skip tutorial in the single player game if the new player slot has been used to directly play in a multiplayer game; Optimized turret synchronization; Optimized multiplayer IK; Changed the thirst and hunger notification time interval; Changed the "you've left the playable area" notification; Added an option to disable the "you've left the playable area" notification; Added an option to disable the helmet; Bound the Oculus Y button to the blink movement so that players can chose between using the Y button and the joystick; Improved the weapons angle on the Vive; Added an explanation in the quest interface when a quest is waiting for another one to proceed; Balanced Trogleuth and weapons stats; Updated the localization;
Seeking Dawn changes
fixedBug fixes: Fixed a bug where the player could get stuck after having the crafting table destroyed by another player; Fixed a bug where the language flag displayed was different than the current language; Fixed an issue where the Ceratos would be invisible at a certain distance; Fixed a bug where the Farora would generate two gates in multiplayer; Fixed a bug where the backpack would not open during the tutorial if the settings menu was opened and quit without applying new values in the main menu; Fixed a bug where the arc line for blink movement or construction would cause several unwanted behaviors; Fixed an issue where the blink mode was be hindered, and changed several ground settings; Fixed a bug where the deployable shield would not block bullets; Fixed a bug where the Commander Holquist would teleport to weird locations; Fixed several locations where colliders hindered player movement; Fixed several footsteps settings issues; Fixed several network issues; Fixed several other errors; Improvements and changes: Optimized rendering and particle effects; Optimized environments; Added shaking to the drop pod sequence; Changed several player voices; Changed the multiplayer saving system so remote players will no longer save quest progress; Will skip tutorial in the single player game if the new player slot has been used to directly play in a multiplayer game; Optimized turret synchronization; Optimized multiplayer IK; Changed the thirst and hunger notification time interval; Changed the "you've left the playable area" notification; Added an option to disable the "you've left the playable area" notification; Added an option to disable the helmet; Bound the Oculus Y button to the blink movement so that players can chose between using the Y button and the joystick; Improved the weapons angle on the Vive; Added an explanation in the quest interface when a quest is waiting for another one to proceed; Balanced Trogleuth and weapons stats; Updated the localization;
Bug fixes: Fixed a bug where the player could get stuck after having the crafting table destroyed by another player; Fixed a bug where the language flag displayed was different than the current language; Fixed an issue where the Ceratos would be invisible at a certain distance; Fixed a bug where the Farora would generate two gates in multiplayer; Fixed a bug where the backpack would not open during the tutorial if the settings menu was opened and quit without applying new values in the main menu; Fixed a bug where the arc line for blink movement or construction would cause several unwanted behaviors; Fixed an issue where the blink mode was be hindered, and changed several ground settings; Fixed a bug where the deployable shield would not block bullets; Fixed a bug where the Commander Holquist would teleport to weird locations; Fixed several locations where colliders hindered player movement; Fixed several footsteps settings issues; Fixed several network issues; Fixed several other errors; Improvements and changes: Optimized rendering and particle effects; Optimized environments; Added shaking to the drop pod sequence; Changed several player voices; Changed the multiplayer saving system so remote players will no longer save quest progress; Will skip tutorial in the single player game if the new player slot has been used to directly play in a multiplayer game; Optimized turret synchronization; Optimized multiplayer IK; Changed the thirst and hunger notification time interval; Changed the "you've left the playable area" notification; Added an option to disable the "you've left the playable area" notification; Added an option to disable the helmet; Bound the Oculus Y button to the blink movement so that players can chose between using the Y button and the joystick; Improved the weapons angle on the Vive; Added an explanation in the quest interface when a quest is waiting for another one to proceed; Balanced Trogleuth and weapons stats; Updated the localization;