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Steam News18 July 20187y ago

2018/7/18 -Seeking Dawn Update Log

--Bug fixes: Fixed a bug where the backpack would not open after eating food in the tutorial; Fixed a bug where game state could be ovewritten by joining other players' rooms; Fixed a bug where the gate of tutorial woul

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Full Seeking Dawn update

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What changed

1 fix0 additions0 changes0 removals
  • Server
fixed-Bug fixes: Fixed a bug where the backpack would not open after eating food in the tutorial; Fixed a bug where game state could be ovewritten by joining other players' rooms; Fixed a bug where the gate of tutorial would not open; Fixed a bug where food in the quick equipment bar were not consumed while crafting; Fixed a bug where items that couldn't fit in the backpack were not generated in front of the player; Fixed a bug where items would disappear; Fixed a bug where food would not restore any stats; Fixed a resolution issue with the re-spawn UI; Fixed a bug where items would freeze in the air; Fixed a bug where main menu would be inaccessible without connecting to internet; Fixed a bug where a certain hidden achievement would not unlock; Fixed a bug where putting the hands behind a wall would let the player blink outside; Fixed an issue where the crafting tables placement rotation would not work as expected with Oculus controllers; Fixed a bug where some hardware would have problems with certain memory operations; Fixed several other errors. --Improvements and changes: Optimized rendering and particle effects; Optimized environments; Optimized resources management and reduced memory use; Changed the models of Ceratos and Theridon; Removed reflection option; Added a text notification when collecting items if the backpack is already full; Added a button in the back of crafting tables so that it can be dismantle in case of misplacement; Added NA and Europe servers; Added an interface for chosing the server to connect to; Changed the placement of several resources that were uncollectable; Added a notification when the player is walking too far away from the playing area; Changed the Game over (when main base is destroyed); Balanced enemies and weapons stats; Updated the localization.

Seeking Dawn changes

fixed-Bug fixes: Fixed a bug where the backpack would not open after eating food in the tutorial; Fixed a bug where game state could be ovewritten by joining other players' rooms; Fixed a bug where the gate of tutorial would not open; Fixed a bug where food in the quick equipment bar were not consumed while crafting; Fixed a bug where items that couldn't fit in the backpack were not generated in front of the player; Fixed a bug where items would disappear; Fixed a bug where food would not restore any stats; Fixed a resolution issue with the re-spawn UI; Fixed a bug where items would freeze in the air; Fixed a bug where main menu would be inaccessible without connecting to internet; Fixed a bug where a certain hidden achievement would not unlock; Fixed a bug where putting the hands behind a wall would let the player blink outside; Fixed an issue where the crafting tables placement rotation would not work as expected with Oculus controllers; Fixed a bug where some hardware would have problems with certain memory operations; Fixed several other errors. --Improvements and changes: Optimized rendering and particle effects; Optimized environments; Optimized resources management and reduced memory use; Changed the models of Ceratos and Theridon; Removed reflection option; Added a text notification when collecting items if the backpack is already full; Added a button in the back of crafting tables so that it can be dismantle in case of misplacement; Added NA and Europe servers; Added an interface for chosing the server to connect to; Changed the placement of several resources that were uncollectable; Added a notification when the player is walking too far away from the playing area; Changed the Game over (when main base is destroyed); Balanced enemies and weapons stats; Updated the localization.

--Bug fixes: Fixed a bug where the backpack would not open after eating food in the tutorial; Fixed a bug where game state could be ovewritten by joining other players' rooms; Fixed a bug where the gate of tutorial would not open; Fixed a bug where food in the quick equipment bar were not consumed while crafting; Fixed a bug where items that couldn't fit in the backpack were not generated in front of the player; Fixed a bug where items would disappear; Fixed a bug where food would not restore any stats; Fixed a resolution issue with the re-spawn UI; Fixed a bug where items would freeze in the air; Fixed a bug where main menu would be inaccessible without connecting to internet; Fixed a bug where a certain hidden achievement would not unlock; Fixed a bug where putting the hands behind a wall would let the player blink outside; Fixed an issue where the crafting tables placement rotation would not work as expected with Oculus controllers; Fixed a bug where some hardware would have problems with certain memory operations; Fixed several other errors. --Improvements and changes: Optimized rendering and particle effects; Optimized environments; Optimized resources management and reduced memory use; Changed the models of Ceratos and Theridon; Removed reflection option; Added a text notification when collecting items if the backpack is already full; Added a button in the back of crafting tables so that it can be dismantle in case of misplacement; Added NA and Europe servers; Added an interface for chosing the server to connect to; Changed the placement of several resources that were uncollectable; Added a notification when the player is walking too far away from the playing area; Changed the Game over (when main base is destroyed); Balanced enemies and weapons stats; Updated the localization.

Source

Steam News / 18 July 2018

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