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Full notes
Full SEDAP! A Culinary Adventure update
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What changed
- Gameplay
- Maps
- Server
- Fixes
- UI and audio
SEDAP! A Culinary Adventure changes
- Bladehero
Hi everyone, Jay and team here!
This week's hotfix brings forth more balancing changes and bug fixes. Some preliminary late-game balancing changes have been made to Fireballs, Banditos and Teletotems.
Please note that as we are still in the midst of reviewing late-game difficulty, more improvements will definitely come in the future to make the late-game more reasonable!
For a list of planned improvements coming in the next few months, please refer to our roadmap.
Patch v1.0.7a Notes
Balancing
Reduced the amount of Fireballs spots, and decreased their spawn rate.
Reduced the amount of Bandito (food-stealing monke that appears in the third biome) spawns, especially in single-player mode.
Added additional Teletotem servers to 02-05, 02-07, 02-10, 03-09, 03-10 and 03-11.
The Potato Shooter in 03-10 now fires further into a non-Fallen Step area, so it is obtainable without having to slice it from a Fallen Step, which can be extremely challenging.
Aesthetic Updates
Changed the colour of Noodles to help distinguish it further from Ground Ginger.
Bug Fixes
Fixed a Whirlpool in 02-08 not working.
More improvements made to level colliders in general.
The Rusted Blade Charm's ability (reduction of charge time for special abilities) should now apply correctly.
Fixed incorrect textures for the 3D model of the Chilli Crab.
Fixed Sibat projectiles spawning in the wrong rotation.
Fixed an issue where the Wakpapa would sometimes flop in the air after being defeated.
Fixed an issue where the player character would spin endlessly after using Whirlpools.
Fixed a bunch of events where SFX would continue playing endlessly -- the Bubble Tea's pouring minigame, the Seasoning Machine processing ores, as well as the dialogue typing SFX.
As always, thank you for playing SEDAP! and please continue to support us!
Facing any bugs or issues? Submit them on our Steam "Bug Reports" sub forum, or ping us on our Discord channel!
Source
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